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Second half of the 19 century onwards single player mod

Discussion in 'Civ3 - Creation & Customization' started by Snodmaulvenn, Mar 7, 2020.

  1. Snodmaulvenn

    Snodmaulvenn Chieftain

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    Comment issues, typos, unit balancing, unit placing and so on. If you know how to turn invisible those X squares that show time when building is obsolete ? Somehow citys just grow beyond its limits without aqaeduct, dont know hot to fix it.
     
  2. Rob (R8XFT)

    Rob (R8XFT) Ancient Briton Super Moderator

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    Moderator Action: There doesn't appear to be a mod attached...moved to main C&C forum.
     
  3. Stew Pid

    Stew Pid Chieftain

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    You should make a version of the mod that just ends in the 1950's but it still takes the full 540 turns and each civ gets "what if units" of world war 2.
     
  4. Snodmaulvenn

    Snodmaulvenn Chieftain

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    I am doing ww1 mod
     
  5. Snodmaulvenn

    Snodmaulvenn Chieftain

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    I have started making ww1 mod again with more simple tech tree by years.
    These are all units for period 1850 until 1930, mod is about ww1, only tanks and some ships will be named historicaly, other units will be named generic, like "fighter 1915, fighter 1920.."
    In this period each nation has a special ww1 tech, where superpower nations get special units. The mod will be balanced in favor of super power nations , there are three types of settlers and workers, for small nation for great nation and for super power, so that superpower nation can produce couple of settler in same time as small nation can produce one, so in every game super power nations will be much bigger, compared to small nations.
    There are two non historical ww1 tanks.
     

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  6. nick0515

    nick0515 Fantasy World Builder

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  7. Snodmaulvenn

    Snodmaulvenn Chieftain

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    There are 200 units in mod. Units dont have attributes, there is no civilopedia done, no techs, no buildings. So this units are for time period from 1850 until 1930.
    Scenario is not playable. You can playtest if you want, if there are some typos, if some sounds are missing or too loud or too silent or wrong and so on...
    Or post link to some unit to add, any advice or whatever.

    Here is link:
    https://sharemods.com/j2sqtxh399pu/Playtest.zip.html
     

    Attached Files:

  8. Snodmaulvenn

    Snodmaulvenn Chieftain

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    I have discontinued mod until october.
     

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