1. Firaxis celebrates the "Asian American and Pacific Islander Heritage Month", and offers a give-away of a Civ6 anthology copy (5 in total)! For all the details, please check the thread here. .
    Dismiss Notice

[NFP] securing loyalty & forward settle but weak city

Discussion in 'Civ6 - Strategy & Tips' started by qhash, Nov 27, 2021.

  1. qhash

    qhash Chieftain

    Oct 6, 2010
    I wonder how you guys approach that problem. I have the situation as follows - I can forward settle Canad to gain space, but the city will have one/two mines MAX (+ possible coal/alu/niter in the future of course) so it wont be much productive. It will secure my border, provide loyalty for the next coastal city to the N and Berlin. In the long run I guess thats wise to settle there.Short term I am losing a lot of production not settling coast/wonder to the E.
    What would guys do?
    And additionaly - what would be the strategy. Next steps, milestones, to get the SV?

    Attached Files:

  2. pkaem

    pkaem Warlord

    Nov 2, 2016
    Well, if a City fits it's okay. Better than not a City, especially when you have no room. But you are playing germany here, you don't even need hills.
    Victoria likes this.
  3. Vargas1

    Vargas1 Prince

    Sep 30, 2020
    Like @pkaem said, since you're Germany this is kind of a no-brainer - you can easily get a +4 Hanza (if not more) just by slotting it next to two resources and a commercial hub. So low production is really a relative term - it won't be a monster production city like you're setting up with your industrial center, but will hold its own.

    To the broader question, not every city needs to have the same purpose - I've definitely had games where a low-production city is worthwhile to block other civs, provide loyalty, set up ocean access, act as a canal, block a mountain path, etc. Not to mention later in the game where I'll found cities just to get additional resources (especially oil/aluminum).

Share This Page