Superkrest
Hero of the Soviet Union
that would also be great for new cities that your trying to build both defense and cultral infrastructure
Great ideaIvan the Kulak said:Maybe you could allow later buildings, like factories, to permit multiple builds, and certain improvements would give a production bonus to some units under construction. If you have an automobile plant (increases production) it could add 5-10 shields per turn to any mechanized unit you built, if you split the queue. Improvements like concrete plant would speed the construction of buildings/highways.
Ivan the Kulak said:Maybe you could allow later buildings, like factories, to permit multiple builds, and certain improvements would give a production bonus to some units under construction.
This may be too specialized. I'd like to keep all shields the same. Maybe it should be expressed as certain improvements (or small wonders?) reduce the build cost of some units or improvements. Still might be too specialized, though.Ivan the Kulak said:... and certain improvements would give a production bonus to some units under construction. If you have an automobile plant (increases production) it could add 5-10 shields per turn to any mechanized unit you built, if you split the queue. Improvements like concrete plant would speed the construction of buildings/highways.
Why limit it to two?GeorgeOP said:I don't think I like the idea of building two things at once, but I thought of something reading apatheist. In Civ III, he would have to change production to settler, then switch back to the Pyramids, but would be forced to start over from scratch. He built half of a Pyramid, where did it go?
I would like to see two queues, but you could only pump your hammers into one. Then you could leave your half built Pyramids, build defence or whatnot, and then come back some years later and finish your government project.
Have to be careful with that. Sometimes, adding abilities can close off strategic options rather than opening them up.GeorgeOP said:That would add a lot more strategy, imho.