Wyvern_Parade
Warlord
- Joined
- Apr 9, 2018
- Messages
- 117
I'm planning to play a game with some friends who are of varied skill levels. Does setting the difficulty level (Prince, Emperor, Deity, etc) for a human player in a multiplayer game give the same buffs and debuffs as against the AI?
For example, if I am set to Deity, but my friend is set to Prince does he get a +4 combat strength against my units? Does he get any yield bonuses like the AI would when set to a higher difficulty?
For example, if I am set to Deity, but my friend is set to Prince does he get a +4 combat strength against my units? Does he get any yield bonuses like the AI would when set to a higher difficulty?