MetalChild
Chieftain
- Joined
- Jan 16, 2002
- Messages
- 23
i've got a problem and i'm certainly not the first one, but i just couldn't find a thread addressing this...
i added several units (three) to the game, no problem with that, and accordingly edited the units_32.pcx - adding the appropriate unit icons as the last three ones, that is. i also assigned those icons as the units' icons in the editor, but now in the later game, when settler and worker icons change, in the build menu (city screen) there's the icons of my last two custom units for them instead.
this is weird. since those settler and worker icons for later games are the last two of the original units_32.pcx, i assume it uses the last two icon IDs set in the editor? but where ARE they set, since the icons of the settler and the worker units are 0 and 1, respectively. and how can i avoid this?
anyone help me please. many thanks in advance!
i added several units (three) to the game, no problem with that, and accordingly edited the units_32.pcx - adding the appropriate unit icons as the last three ones, that is. i also assigned those icons as the units' icons in the editor, but now in the later game, when settler and worker icons change, in the build menu (city screen) there's the icons of my last two custom units for them instead.
this is weird. since those settler and worker icons for later games are the last two of the original units_32.pcx, i assume it uses the last two icon IDs set in the editor? but where ARE they set, since the icons of the settler and the worker units are 0 and 1, respectively. and how can i avoid this?
anyone help me please. many thanks in advance!