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Settler/City Limit

Discussion in 'Civ4 - Rise of Mankind' started by dark_lord565, Jan 16, 2013.

  1. dark_lord565

    dark_lord565 Chieftain

    Joined:
    Sep 14, 2010
    Messages:
    18
    I want to begin by saying how awesome this mod is and thanks for all the hard work. :goodjob:

    I was wondering if it was possible to limit the number of settlers that are available or the number of cities that can be built? I was just thinking if there is a quick string of code that I could implement into one of the files. If it is more complicated than that, than no worries.

    For example in Civ 3 what I did was disable settlers, start with 5 settlers and had the palace spawn a settler every 200 turns. I was wondering if something like this would be possible.

    I looked around and found this thread: http://forums.civfanatics.com/showthread.php?t=294200

    but it did not work.

    I found this thread: http://forums.civfanatics.com/showthread.php?p=7064255

    which is way to complicated for me to be able to merge with this mod. So if it is at all possible with a quick fix; cool. If not, no problem.

    Thanks
     
  2. dark_lord565

    dark_lord565 Chieftain

    Joined:
    Sep 14, 2010
    Messages:
    18
    I asked the question on another thread and this guy gave me the code needed answering my question. I am posting it here in case anybody wanted an update. NOTE: put the code in RoMGameUtils instead of CvGameUtils so that it works and add the other settler units so that the AI doesn't build them

     

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