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Settler Mods

Discussion in 'Civ6 - Creation & Customization' started by JosephC, Nov 7, 2016.

  1. JosephC

    JosephC Warlord

    Joined:
    Sep 26, 2010
    Messages:
    111
    I posted this a few days ago in another thread, but if you don't like it and want to remove it's located here. Just remove/comment out the line.

    Path: ...\steamapps\common\Sid Meier's Civilization VI\Base\Assets\Gameplay\Data
    File: Eras.xml
     
  2. isau

    isau Deity

    Joined:
    Jan 15, 2007
    Messages:
    3,068
    If you want to have the Settler die instead of being captured, you can create a mod that has this line in a SQL document:

    UPDATE Units SET CanRetreatWhenCaptured='1' WHERE UnitType='UNIT_SETTLER' ;


    Alternatively you can make it turn into a Builder (IMO that's overpowered so I didn't use this in my games):

    UPDATE UnitCaptures SET BecomesUnitType="UNIT_BUILDER" WHERE CapturedUnitType='UNIT_SETTLER' ;


    If no one has yet released a mod to do that I can do that in the next day or so.
     

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