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Settles

Discussion in 'Civ4 - Strategy & Tips' started by R0gue, Aug 11, 2010.

  1. R0gue

    R0gue Noble

    Joined:
    Dec 6, 2004
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    130
    Location:
    England
    Simple question, how often do you spawn settlers, and the ideal number of Cities by 0AD
     
  2. Caeserportugal

    Caeserportugal Prince

    Joined:
    Aug 9, 2010
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    Location:
    Portugal
    For me 8-9 cities are the ideal number.
     
  3. v8_mark

    v8_mark Prince

    Joined:
    Sep 11, 2007
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    481
    Location:
    Oxford, UK
    5-6 is fine, if you're either rushing, or building wonders or anything else that requires a lot of hammers.

    If you're not doing those things, 6-10.

    Anything under 5 is usually not fine, and is too slow to be effective.

    BTW, if you're playing on noble or lower, you should aim for more cities.
     
  4. duckstab

    duckstab Child of Noble Family

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    Location:
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    I play on Noble so take this with an appropriate grain of salt. I realized that I was losing many games by settling too slowly in the early game. So the rule of thumb I developed is to queue up a Settler (and appropriate escort/spawnbusting unit) every 400 years. So in the early game I'm cranking out new cities pretty frequently and gradually slowing. Usually that puts me in the middle of the pack with around 8 cities settled by 1AD. I find if I try to keep pace with the most quickly expanding AI I end up overexpanding, so that's where I like to be.

    This varies according to circumstances of course -- I'll frequently accelerate the schedule to grab a strategic resource or block off a big chunk of a continent.
     
  5. plasmacannon

    plasmacannon Emperor

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    Orlando, Florida
    If you find out you are not keeping up with the AIs, try a Leader with Imperialistic, such as Victoria of England.
    Also, the Leader trait Expansive can build granaries quickly, so, you pop up faster, giving you the population to place on (production tiles for IMP Leaders, food tiles for everyone else) for faster built settlers.
    Joao is fast with this.
    You can actually expand too fast and not be able to afford the city maintenance.
    Victoria (IMP/FIN), Julius Caesar (IMP/ORG) would be good choices to build settlers quickly and have extra commerce to maintain them.
     
  6. Fleme

    Fleme Obey the Kitty!

    Joined:
    Oct 15, 2003
    Messages:
    1,205
    For me the number is as high as my economy can handle. I play Marathon and assume that changes the equation a bit but if the stars like up right I can be up to 15 by 1AD with minimal infra or around 8-11 with some infra.
     
  7. itg

    itg Warlord

    Joined:
    Jun 9, 2009
    Messages:
    187
    Location:
    AZ or TX
    A minimum of 6 is recommended so that you can unlock some important national wonders, such as Oxford, although you'll normally want to expand through conquest later if you do this. You should be able to settle several more, though, barring an unusually tight spawn or playing on deity, and you probably should.
     
  8. NedimNapoleon

    NedimNapoleon Weird Little Human

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    May 31, 2010
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    Location:
    Bosnia
    around 6-7
     
  9. CHEESE!

    CHEESE! On a long nostalgia trip

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    Ideal is 20-25 cities, borders popped, with a stable slider producing 300+ beakers per turn.

    Failing that, 7.
     

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