Big J Money
Emperor
- Joined
- Feb 23, 2005
- Messages
- 1,141
With the distance limits for both land and sea routes, anyone expect that a new factor in city placement will be trade partners?
For example, will you be more likely to hit those remote lucrative sites than before because they're close enough to trade with another civ's capital? And thus likely to generate more gold than routes in other cities?
This could be pretty big, actually.
I'm especially interested in the concept of distant islands than mimic the real-world Carribean. Risky and hard to protect without a navy, but potentially worth it.
I like the risk vs reward mechanic this introduces.
For example, will you be more likely to hit those remote lucrative sites than before because they're close enough to trade with another civ's capital? And thus likely to generate more gold than routes in other cities?
This could be pretty big, actually.
I'm especially interested in the concept of distant islands than mimic the real-world Carribean. Risky and hard to protect without a navy, but potentially worth it.
I like the risk vs reward mechanic this introduces.