• Our Forum Hosts will be doing maintenance sometime in the next 72 hours and you may experience an outage lasting up to 5 minutes.

Sevomod--Warlords Version

Zorn

Prince
Joined
Mar 10, 2005
Messages
424
Sevo, would you please consider adding The Lopes route pillage mod?
 

Sevo

Leaf on the Wind
Joined
Nov 26, 2005
Messages
511
Location
Chicago, IL
Maatissi said:
And a question to Sevo: Are you going to develop the vanilla version mod anymore after the Warlords mod is completed? (I was thinking that maybe the vanilla should be discarded to save your time and effort in the future.) Of course it would be bad news for those without the Warlords-expansion, though...

I'll probably release a "final" vanilla version and then continue forward with Warlords only. It'll help me focus on the warlords mod, and it'll give the other "offshoot" modders a stable vanilla platform if they want to keep working on their stuff.

Oni said:
mmmmm sevomod... warlords... sevo...war...lords.....sevolords... mmmmmmmm

I like it. :goodjob: Sevolords it is.
 

Impaler[WrG]

Civ4:Col UI programmer
Joined
Dec 5, 2005
Messages
1,750
Location
Vallejo, California
Or perhaps "LordSevo Mod" or "SevoWar Mod", well in any case I'm just here to offer the many modifications I've collected into the CCCP Dll, I'm working on a large project right now afterwhich I'll focus on getting some of AussieLurkers Civics tags in as well. Might I enquire as to your planned Dll mods, I see for one theirs the expanded City radius (I've looked at the code and it might be tricky to make that optional) and I'm shure Mastery Victory is going to be in their, do any of Lord Olleus's 4.5 Modifications apeal to you?
 

Sevo

Leaf on the Wind
Joined
Nov 26, 2005
Messages
511
Location
Chicago, IL
Impaler[WrG] said:
Or perhaps "LordSevo Mod" or "SevoWar Mod", well in any case I'm just here to offer the many modifications I've collected into the CCCP Dll, I'm working on a large project right now afterwhich I'll focus on getting some of AussieLurkers Civics tags in as well. Might I enquire as to your planned Dll mods, I see for one theirs the expanded City radius (I've looked at the code and it might be tricky to make that optional) and I'm shure Mastery Victory is going to be in their, do any of Lord Olleus's 4.5 Modifications apeal to you?

I'm not sure I'm as familiar with those. I'll have to check them out.

I'm working on the Warlords stuff, but I think I'm going to wait for the Firaxis patch before trying to release. They're apparently going to make a lot of fixes.
 

rabber

Chieftain
Joined
Aug 25, 2006
Messages
58
Sevo - I am curious to know if there is anything that you can do to make your mod work on the Mac version of Warlords coming out soon.
 

Vipervic

Chieftain
Joined
Jul 10, 2006
Messages
2
Location
UK
Sevo said:
I'm not sure I'm as familiar with those. I'll have to check them out.

I'm working on the Warlords stuff, but I think I'm going to wait for the Firaxis patch before trying to release. They're apparently going to make a lot of fixes.

Hi Sevo,
The Warlords patch is finally out (31st October), designated v2.08 and available for downloading on the Firaxis website

Happy Days !!!!!!

Vic
 

Arlborn

Legendary Noob
Joined
Jul 29, 2006
Messages
1,939
http://forums.civfanatics.com/showthread.php?t=191685

Please dont forget to add this is your sevomod version for warlords!!!!!!!!!! This is the updated version of Blake's Better AI that Firaxis included in the vanilla warlords, but Blake already updated that version to a better version, so please put this version in your warlords mod and always check Blake for updates! Ca you do it?? This rocks! My god look his list of changes in the AI! Even Firaxis added his things in the update(but the older version of his mod)!

So in your mod, can you use his last version?
 
Joined
Sep 3, 2005
Messages
372
Location
Texas
how is Sevolords coming along just curious
 

Arlborn

Legendary Noob
Joined
Jul 29, 2006
Messages
1,939
So..Any news about Sevolords? :p
 
Joined
Sep 3, 2005
Messages
372
Location
Texas
:p oh dear God Pleeeeease!!!!!!!!!!!!!!!!!! give us some info Sevo anything will do even toenail clippings,used snotrags just some info please:confused:
 
Joined
Sep 3, 2005
Messages
372
Location
Texas
please lord sevo any crumbs of info will do
 

Andrewicus

Imperator
Joined
Oct 21, 2006
Messages
65
Location
NYC
iirc i saw in another thread (can't find it now) that sevo is busy with work atm, so patience ppl :p
 

Arlborn

Legendary Noob
Joined
Jul 29, 2006
Messages
1,939

The problem, is that your mod is the most balanced out there! That really a pitty :(
Well, good luck out there! Hope you get some money :p

I I wll try to convince Keldath to convert your mod to warlords without any change :p Visa mod is good, but its too much I think hehe.

Good luck again!
 

Wipperwill

Chieftain
Joined
May 18, 2005
Messages
22
I want you to know that your work on this mod is very much appreciated. It has really enchanced my enjoyment of the game. While I'm sad that you won't be completeing Sevolords, I understand real world commitments.

Does anyone know if anyone else is will finish the mod?

Good luck Sevo.

-Wip
 

TAfirehawk

WoC Team Manager
Joined
Aug 25, 2006
Messages
2,326
Location
Florida
Impaler[WrG];4688877 said:
Or perhaps "LordSevo Mod" or "SevoWar Mod", well in any case I'm just here to offer the many modifications I've collected into the CCCP Dll, I'm working on a large project right now afterwhich I'll focus on getting some of AussieLurkers Civics tags in as well. Might I enquire as to your planned Dll mods, I see for one theirs the expanded City radius (I've looked at the code and it might be tricky to make that optional) and I'm shure Mastery Victory is going to be in their, do any of Lord Olleus's 4.5 Modifications apeal to you?

BTW, the 3 City Radius as an option is a real pain....but we got it working in ViSa after much work by mrgenie.


The problem, is that your mod is the most balanced out there! That really a pitty :(
Well, good luck out there! Hope you get some money :p

I I wll try to convince Keldath to convert your mod to warlords without any change :p Visa mod is good, but its too much I think hehe.

Good luck again!

keldath is swamped with RL but he might be interested...we have copied most of Sevomod in ViSa and hope to add the ability to turn off any/all modpacks we have put in ViSa for those that think it is too much or those still getting the MAF since Firaxis isn't fixing their EXE.
 

pay-t

Lazy historian
Joined
Oct 7, 2006
Messages
235
Location
Nijmegen, Netherlands
Thanks alot Sevo for all your mods, you even made me modding. I still hope to hear more of you in the futur, and finally: Good luck
 
Top Bottom