10, and hell no to the granary. Colossus next after the temple. Basically, from now until roughly the late middle ages, if it ain't culture, we ain't building it in our capital.
So you guys are going for the OBC 20k?
10, and hell no to the granary. Colossus next after the temple. Basically, from now until roughly the late middle ages, if it ain't culture, we ain't building it in our capital.
So you guys are going for the OBC 20k?
Once we get to size 12, if we are wasting food, we can probably pop a worker between wonders, so we still grow in 1 turn, and store up some food. That would also allow for fast growth once we get Shakespeare's theater.
I suggest giving Bowlsing fourth spot.
I had thought we were going with 0BC?
If so, move him home and merge into capital (and you can be a lot less worried about food, so if working a forest gets Colossus a turn sooner, go for it, it's worth it). It may actually be that we realize he won't get there until we're size 11 or so, in which case it's best to just disband him -- not worth the unit support. It may be best to disband regardless -- do the math and see. I'd say if he can get home when we're still size 10, it's probably marginally worth sending him home.
If we are allowed to build a city, I'd move him to the ivory and settle there. I can't tell very well from the screen shot, but is there a deer over there? If it is, I'd settle adjacent to deer and all three ivory (on the inside of the river bend).
General comment: don't worry about trading for things like Iron Working or Horseback Riding at all, except as incidental to getting cash or workers. We'll pick that up from the Great Library eventually, and a slower tech pace very early is good for us.
So I'm finally ready to start this. 20K has proven to be a viable game as an OCC, and in my test game, I had an 1830 AD finish with a mediocre starting spot. A good start will allow better, given a strong effort by all concerned. I will relax the OCC to a 1BC, allowing us to keep popped cities and settlers, and to take AI cities by force or culture.