Redbad
should have shaved
Cathys gems city
We have 5 axes, 2 of which are City Raider II. The City Raiders II are on their way to Memphis to heal. We could send the other 3 axes in advance to inspect Cathys gems town. They will be walking the hills and can camp in the jungle next to Cathys town. Maybe wed even provoke Cathy to attack them, so giving 1 axe a Combat I promotion is in order. I dont expect to meet tougher defenders then City Garrison I archers. The town however will have noticeble culture defense and is most likely on a hill.
My estimation would be that we can attack the city using the present 5 axes and the fourth warrior when there are no more then 2 defending units. For each additonal defender I recomment 2 to 3 axes/swordsmen extra, depending on what kind of defenders Cathy has.
For an attack strategy I recommend attacking healty defenders with City Raider I units (who will probably die) and then attack the wounded defenders with the City Raiders II units (who will probably prevail).
After capturing the gems city I suggest we make peace with Cathy. It will give us 10 undisturbed turns to get fresh troops to the front. I expect Cathy to accept as the war then will have been going on for some time and she has suffered the loss of 2 towns.
clam
Seafood is mostly vulnerable when in war, and our clam is no exception. Defending it with a galley gives 50% security against an attack by Cathy. Defending it with 2 galleys gives nearly a 100% security. As a galley cost 50 shields, thats quite a price to pay for maintaining our clam. O.t.o.h. when weve gotten rid of Cathy well need galleys anyway to continu our expansion. Nevertheless building a workboat and 2 galleys now (130 hammers = 3 swordsmen) is very inconvenient.
After refecting on this a little longer, Im getting in favour of not reusing the clam in the short run. When we order the worker after mining the iron to farm the riverbank near Memphis and after we have captured Cathys gems town, Memphis can work the following tiles:
02 02 city center
02 04 copper
04 02 grass cow
03 00 farmed riverbank
00 04 mined plains hill
00 04 mined plains hill
That will give us 16 hammers and 0 food (we need 10 for citizens and 1 for health). Thebes has to continu working the rice. So the trade of is extra workerturns and lost commerce for saved hammers. When in war I think its a good trade.
An alternative could be starving Memphis 1 pop. That would free us from the need to farm the riverbank. However Im not really in favour of starving as I consider it to be a waste.
research
You propose Construction. Yes of course, by all means. Im wasnt counting on being able to use Civil Service any time soon. On the contrairy, I expect our economy to collaps within the next few turnsets. After all we are planning on capturing all of Cathys cities and we have no time to build any courts before we accomplish that. O.t.o.h. its quite possible we can get Construction within a reasonable timeframe. So, please do.
We have 5 axes, 2 of which are City Raider II. The City Raiders II are on their way to Memphis to heal. We could send the other 3 axes in advance to inspect Cathys gems town. They will be walking the hills and can camp in the jungle next to Cathys town. Maybe wed even provoke Cathy to attack them, so giving 1 axe a Combat I promotion is in order. I dont expect to meet tougher defenders then City Garrison I archers. The town however will have noticeble culture defense and is most likely on a hill.
My estimation would be that we can attack the city using the present 5 axes and the fourth warrior when there are no more then 2 defending units. For each additonal defender I recomment 2 to 3 axes/swordsmen extra, depending on what kind of defenders Cathy has.
For an attack strategy I recommend attacking healty defenders with City Raider I units (who will probably die) and then attack the wounded defenders with the City Raiders II units (who will probably prevail).
After capturing the gems city I suggest we make peace with Cathy. It will give us 10 undisturbed turns to get fresh troops to the front. I expect Cathy to accept as the war then will have been going on for some time and she has suffered the loss of 2 towns.
clam
Seafood is mostly vulnerable when in war, and our clam is no exception. Defending it with a galley gives 50% security against an attack by Cathy. Defending it with 2 galleys gives nearly a 100% security. As a galley cost 50 shields, thats quite a price to pay for maintaining our clam. O.t.o.h. when weve gotten rid of Cathy well need galleys anyway to continu our expansion. Nevertheless building a workboat and 2 galleys now (130 hammers = 3 swordsmen) is very inconvenient.
After refecting on this a little longer, Im getting in favour of not reusing the clam in the short run. When we order the worker after mining the iron to farm the riverbank near Memphis and after we have captured Cathys gems town, Memphis can work the following tiles:
02 02 city center
02 04 copper
04 02 grass cow
03 00 farmed riverbank
00 04 mined plains hill
00 04 mined plains hill
That will give us 16 hammers and 0 food (we need 10 for citizens and 1 for health). Thebes has to continu working the rice. So the trade of is extra workerturns and lost commerce for saved hammers. When in war I think its a good trade.
An alternative could be starving Memphis 1 pop. That would free us from the need to farm the riverbank. However Im not really in favour of starving as I consider it to be a waste.
research
You propose Construction. Yes of course, by all means. Im wasnt counting on being able to use Civil Service any time soon. On the contrairy, I expect our economy to collaps within the next few turnsets. After all we are planning on capturing all of Cathys cities and we have no time to build any courts before we accomplish that. O.t.o.h. its quite possible we can get Construction within a reasonable timeframe. So, please do.