Yes, we all seem to agree on Hunting + Archery. We most probably won't see Archery within the first 20 turns (unless we come upon some grassland gems

), so the discussion on what to research after that can wait. I really think we want Stonehenge, so I'm willing to go with Mysticism as the third tech, no use having Slavery if we don't have anything to rush! Sure we could rush the third work boat, but the gain of that is rather small. But as noted several times now, it all depends on what we find.
Build sequence in Kyoto sounds good, not much else we can build there (is there any chance whatsoever that we will get anything off that island before Astronomy?). In Osaka I would build a single warrior, followed by archers. Since we're not settling right away, taking the time to a barracks seems too risky.
According to AlanH, the saves will be released at 4AM GMT, i.e. 11PM Methos-time. Will you be able to grab the save then, play the first moves of the settler and warrior (without ending the turn), and then upload a screenie? Or are you off to work then already?
In any case, I would move the settler SW first. We want the settler to move in the general W-ish direction, towards Kyoto. I don't know if we want the warrior to go W as well for protection. Probably.
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The fact that the test game AIs are aggressive is interesting, I was worried we would see way more early warfare, but if they're not more hostile than that then I wouldn't mind so much settling near them. After all, that just makes the supply lines to the front shorter.
