First Turnset complete.
Turn 1: Couldn't think of a better city name, so kept Delhi. Sent Warrior northeast
Turn 3: Met a scout of Zara's to the east! (This seems close.)
So...we're not along down here near the tundra.
Turn 4: Met another of Zara's scouts up north. Both seem to be heading west at high speed. (I left tracking signs on the map. Feel free to delete them, along with any of the other signs I put up.)
Turn 8: Spot Zara's borders (already popped because he's Creative) not far away to the northeast.
Turn 10: First sighting of a lion.
Turn 11: Move onto a nonforested mountain...and right next to a lion!
Turn 12: Survive the lion attack with no loss in hit points (whew!)
Turn 13: The founding of Buddhism somewhere off in the fog.... And I step in front of
another lion. This time, I'm across the river and in the forest though.
Turn 14: Survive the lion attack again. Promote self to Woodsman I. Continue exploring since I'm near Zara's zone of influence.
Turn 15: Hinduism falls in a distant land! (Guess I was wrong and we wouldn't have founded it.) Also Agriculture is in, so I start Bronzeworking.
Turn 19: I move the warrior to the far eastern end of our continent.
Maps of our lands:
Capital region:
Northern region:
Eastern (Zara Yaqob's) region:
The world as we know it so far...
Edit: Our espionage ratio with Zara is--and so far always has been--4(x+1)/4x where x is the number of turns we've known him. This implies that he doesn't know any other civiliations.
Notes to next turn player:
1) We appear to be somewhat lonely. Turn 19 and we've only met Zara (who favors Theocracy fwiw). I tracked his scouts--see the notes on the map--and if they turned back to the east after hitting the western coast, then our continent extends about 6 tiles to the west of our field of view.
2) Not going for a starting religion was the right course. I don't think we could've landed either, even if we wanted to. Also, there are at least two other civs out there who started with Mysticism.
3) I haven't let the warrior heal yet. He's at 1.6/2.0 health with a Woodsman I promotion. He seemed safe in Zara's neighborhood and I wanted to see what could be seen. Not sure if he should heal or not before scouting his way back along the southern coast.
4) I haven't moved the worker yet. I suggest we think about early plans here, and maybe run some scenarios. My first plan would be to farm the north corn, then farm the middle corn, then mine the silver. Quickest settler is probably warrior to size 2, then whip him to completion.
I'm sure I'll have more to say after thinking about it for a bit, but I wanted to get this up since I had to delay playing for so long.
Next turn's save is
available on the SGOTM download page.