JerichoHill
Bedrock of Knowledge
Okay, I am deliberately not playing until friday morning EST to allow any discussion.
I will play 1 turn, if nothing important happens, play 1 more in that session. Stop. Upload, and wait for team feedback.
Clearly
1) Run Culture at 100%
2) Send Missionary to Saxon. Convert Saxon
3) Move units to Cordoba to prevent revolt
Confirm
1) 4 GP on fur tile
2) We control necessary resource tiles (fur, dye, silk and ivory)
3) ALL CITIES HAVE ACCESS TO fur, dye, silk and ivory
4) Run State Religion
5) Confirm religion in all cities
I'm not fully up on the bribing civics, so lets go over that.
I will play 1 turn, if nothing important happens, play 1 more in that session. Stop. Upload, and wait for team feedback.
Clearly
1) Run Culture at 100%
2) Send Missionary to Saxon. Convert Saxon
3) Move units to Cordoba to prevent revolt
Confirm
1) 4 GP on fur tile
2) We control necessary resource tiles (fur, dye, silk and ivory)
3) ALL CITIES HAVE ACCESS TO fur, dye, silk and ivory
4) Run State Religion
5) Confirm religion in all cities
I'm not fully up on the bribing civics, so lets go over that.

