SGOTM 14 - Team Roadkill

No masonry yet for mids, I'd road hill were settling on (saves settler a turn for being able to settle) then chop the forest there iirc you will have to make sure you chop before settling as last turn of chop is same as settle). Other worker finishes chop, if growing to 5 it can mine the hill, otherwise carry on chopping, riverside grass first. After settler either grow to 5 on archer then build settler or straight to another settler, 2 pop whip that settler (on turn you will go over 70 hammers into it to max overflow). Put overflow in to mids if can build or possible more archers.
 
are we agreed to abandon oracle? I guess we really dont have to decide until after masonry is in though right.
 
If you ask me, I am in favor of expansion. We can get up 6 big cities with all the precious metals (lots of commerce and happy) who can run a lot of specialists with all the food. So mids and expansion >> mids + oracle if you ask me.

Stone city: Work oasis, improve stone, build workboat -> monument (or archer somewhere in between)?
Capital: Archer -> settler -> Mids
Settler to deer gems or to fishy elephants? I still opt for deer gems as it can act as a great settler pump and it has 5 great workable tiles in the inner ring (12 hammers at size 5 and still food positive (+4 food) so also great to whip.

The question still is where did the Ragnar Asoka scout came from? Is it from the NW then fishy elephants has a higher preference. We also need to scout the SW part since there is space for a double sea food resource city.
 
BTW Habitus can you explain how we can get a 70 hammer overflow? The whipping mechanic is still something I cannot completely understand somehow :p
 
we have no mysticism but all of our likely cities will have great tiles in first ring. I think we can delay it for a long time. We will want monuments eventually for the +1 happy though.

I think we are agreed to go masonry next tech but after that ...???

I see the options as:

1) writing for earliest possible Great Scientist
2) Pottery, better growth
3) mysticism

I've allready stated I vote Pottery but I could be talked into either of the three.
 
If we go for writing then libraries >>>> monuments (although they cost more).
 
I meant the turn you will go over 70 hammers in it naturally. That way we will get over 30 hammers overflow. To get 70 we'd need hammer multipliers :)
 
As I said still something I have trouble with. We can whip 1 pop for 30 hammers. But with settlers we will do a 2 pop whip when we get over 70, even though we only need 1 pop?
 
Sorry all about my troubles posting in here ( I have no PC at home, only at work ATM) or playing the game, but I promise I'm following the conversation.

As I said, both plans sound good enough to me, either war or mids + expansion (or Oracle). I'm glad I'm not the only one to think that writing is important and one of our next priorities is getting a GS.

For the rest, you guys just pick your choices (and continue playing), and I'm fine with them. I basically agree with most things that have been said. :)

I hope to be more consistently helpful in the near future.

Cheers all.

- yatta
 
if we were not charismatic I would likely bypass monuments in most cities and go straight with libraries too.
 
Since we are charismatic I would have opted for stonehenge :) but that is a noobie wonder on emperor I believe ;)
 
No we 2 pop whip at something like 67 hammers (ie before going over 70 to reduce it to a 1 pop whip with 69 being the best) thus getting the maximium hammers into the overflow to help build whatever it ends up being next. I'd 2 pop at 5 pop getting another archer in between the settlers, as its a good defense unit and can sit at the next city spot as warriors explore.
 
Ah ok, then I understand stuff correctly after all with the whipping. You got me confused Habitus :p It must have been the flu or the booze from this weekend hehe.

So Preplayplan (PPP):
1) Tech path: Masonry -> writing?
2) Settler to Stone site -> Wokboat
3) Capital: Build archer and grow to size 5
4) Capital: Settler -> 2 pop whip at 67 hammers or so and sink the overflow in the mids
5) Settler to deer gem or fishy elephants?
 
1) Sure if we're going for Mids

2) Yup, work oasis grow to 2, then whip it putting overflow into Archer/Worker/Settler. If Worker/Settler you don't need to carry on building that just put 1t in to get the overflow. Depends on how quickly we can get improved tiles for it to work, ie stone most likely

3) Try and micro tiles to hit pop5 as archer is finished, at a guess switching between plains hill and one of the calander resource tiles (think both are 2:food:1:hammers:1:commerce:) would allow this.

4) Overflow can go into Mids if stone is hooked up in time, otherwise put it into an archer and then wait till stone is hooked up for mids. We want as little time spent building mids as possible so it costs us the least amount (ie other costs such as later infastructure, less expansion and such)

5) Wait until more is know for city 3 location.
 
I would prefer pottery before writing. Am I alone in this? Also I vote for Mids, any objections?
 
We only have 3 riverside tiles so till CS (and then only for capitol) cottages aren't going to be a common improvement. Granary is nice for regrowing after whipping thou so I don't mind a Masonry - Pottery - Writing tech path, or a Pottery - Writing tech path and not grabbing the mids.
 
Hehe so many things to research. Cree, I would say, defend your point for pottery. Why should we research it before writing (not that I am objecting, I just want to learn more why this is important). Research is fast at normal speed so we could get masonry, pottery and writing within 20 turns or so. Pottery is needed for the cottages and the granaries but I do not expect us to build both soon. Capital has enough good tiles and mines. Stone city can work the stone, sea food and oasis and then needs a library or a monument for the gold and the rice so I prefer a culture building before that. Deer gem has 5 workable tiles in the inner circle so no need again for pottery. Only if we go for fishy elephant we could build some cottages but we are a lot of turns further then.

However masonry is immediately needed for the stone and the mids and writing for a culture building. So my preference is masonry -> writing -> pottery
 
my logic for pottery first:

1) writing discount
2) granary is a higher priority build to me than a library since it is less hammers, aids growth and whipping, and is needed in every city. With all else equal I will build granary over library most of the time. Libraries slow growth since to optimize them you need to hire the scientist. Grow first, specialize second. Add the fact that we want monuments over libraries for border pops too.

I will state that I typically play epic and I don't count turns or micro anything. It is possible that we will tech so fast that we will still be building archers, workers, settlers, and mids and that both libraries and granaries will be available before we want to build either. Of course in that case it should still be pottery first to save a few beakers for prerequisite tech bonus.

I don't have a metric to quantify the food saved from an earlier granary versus the beakers gained from earlier scientist and earlier academy.

I also am not valuing open borders very much at this point either. Should I be?

EDIT: I agree we wont be using very many cottages for awhile.
 
I also think that we will have all 3 techs before we can even start one of the buildings so the discount of writing is one of the strongest reasons to go for pottery first. However we do want some culture building and then mysticism is maybe a better detour. In that case we get Masonry -> Myst -> Pottery -> writing?

Do we have preplayplan already? Is somebody going to play a next round soon?
 
If we're grabbing Myst I'd go before Masonry for the discount, may delay mids for afew turns but probably worth it.

Since we are whipping a Granary is probably more important than a Library at moment, I'd not cottage the fish+phant site either, farm it and work the hills+later workshops.
 
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