No masonry yet for mids, I'd road hill were settling on (saves settler a turn for being able to settle) then chop the forest there iirc you will have to make sure you chop before settling as last turn of chop is same as settle). Other worker finishes chop, if growing to 5 it can mine the hill, otherwise carry on chopping, riverside grass first. After settler either grow to 5 on archer then build settler or straight to another settler, 2 pop whip that settler (on turn you will go over 70 hammers into it to max overflow). Put overflow in to mids if can build or possible more archers.