Anyway, I like Ororo's dotmap. I'm not sure on the order of 2 and 3 either, but that's a logistics reason. If we can get a Galley out in time (which we might be able to do, I'd have to check), then settling 2 first makes sense (overseas traderoutes are just that strong).
By 2 cities not profiting from the GLH, you mean dot 5 and the cap right? Or is it mystery dot number 6?
Yeah I totally agree that no. 2 is going to be pretty tough but it's definitely worth it (something like +9
not counting the worked tile and the city tile itself)And sadly no. 6 is not really a mystery but rather a mistake
. I'm afraid I've left it out (I was in a hurry). Next time I should really double check what I post 
)
instead of 45.
.