Here is your Session Turn Log from 760 AD to 840 AD:
Turn 148, 760 AD: SGOTM25's Cho-Ko-Nu 1 (Guangzhou) (6.00) vs De Gaulle's Spearman (2.85)
Turn 148, 760 AD: Combat Odds: 99.8%
Turn 148, 760 AD: (Extra Combat: +10%)
Turn 148, 760 AD: (Combat: -50%)
Turn 148, 760 AD: De Gaulle's Spearman is hit for 28 (72/100HP)
Turn 148, 760 AD: De Gaulle's Spearman is hit for 28 (44/100HP)
Turn 148, 760 AD: De Gaulle's Spearman is hit for 28 (16/100HP)
Turn 148, 760 AD: SGOTM25's Cho-Ko-Nu 1 (Guangzhou) is hit for 13 (87/100HP)
Turn 148, 760 AD: De Gaulle's Spearman is hit for 28 (0/100HP)
Turn 148, 760 AD: SGOTM25's Cho-Ko-Nu 1 (Guangzhou) has defeated De Gaulle's Spearman!
Turn 148, 760 AD: SGOTM25's Horse Archer 21 (Beijing) (7.80) vs De Gaulle's Archer (5.25)
Turn 148, 760 AD: Combat Odds: 89.8%
Turn 148, 760 AD: (Extra Combat: -30%)
Turn 148, 760 AD: (Fortify: +25%)
Turn 148, 760 AD: (City Defense: +50%)
Turn 148, 760 AD: SGOTM25's Horse Archer 21 (Beijing) is hit for 16 (84/100HP)
Turn 148, 760 AD: SGOTM25's Horse Archer 21 (Beijing) is hit for 16 (68/100HP)
Turn 148, 760 AD: De Gaulle's Archer is hit for 24 (76/100HP)
Turn 148, 760 AD: De Gaulle's Archer is hit for 24 (52/100HP)
Turn 148, 760 AD: De Gaulle's Archer is hit for 24 (28/100HP)
Turn 148, 760 AD: SGOTM25's Horse Archer 21 (Beijing) is hit for 16 (52/100HP)
Turn 148, 760 AD: De Gaulle's Archer is hit for 24 (4/100HP)
Turn 148, 760 AD: De Gaulle's Archer is hit for 24 (0/100HP)
Turn 148, 760 AD: SGOTM25's Horse Archer 21 (Beijing) has defeated De Gaulle's Archer!
Turn 148, 760 AD: SGOTM25's Horse Archer 2 (Guangzhou) (7.80) vs De Gaulle's Archer (5.10)
Turn 148, 760 AD: Combat Odds: 90.7%
Turn 148, 760 AD: (Extra Combat: -30%)
Turn 148, 760 AD: (Fortify: +20%)
Turn 148, 760 AD: (City Defense: +50%)
Turn 148, 760 AD: SGOTM25's Horse Archer 2 (Guangzhou) is hit for 16 (84/100HP)
Turn 148, 760 AD: SGOTM25's Horse Archer 2 (Guangzhou) is hit for 16 (68/100HP)
Turn 148, 760 AD: De Gaulle's Archer is hit for 24 (76/100HP)
Turn 148, 760 AD: SGOTM25's Horse Archer 2 (Guangzhou) is hit for 16 (52/100HP)
Turn 148, 760 AD: De Gaulle's Archer is hit for 24 (52/100HP)
Turn 148, 760 AD: De Gaulle's Archer is hit for 24 (28/100HP)
Turn 148, 760 AD: De Gaulle's Archer is hit for 24 (4/100HP)
Turn 148, 760 AD: De Gaulle's Archer is hit for 24 (0/100HP)
Turn 148, 760 AD: SGOTM25's Horse Archer 2 (Guangzhou) has defeated De Gaulle's Archer!
Turn 148, 760 AD: SGOTM25's Horse Archer 24 (Edirne) (7.20) vs De Gaulle's Archer (4.95)
Turn 148, 760 AD: Combat Odds: 89.2%
Turn 148, 760 AD: (Extra Combat: -20%)
Turn 148, 760 AD: (Fortify: +15%)
Turn 148, 760 AD: (City Defense: +50%)
Turn 148, 760 AD: De Gaulle's Archer is hit for 24 (76/100HP)
Turn 148, 760 AD: SGOTM25's Horse Archer 24 (Edirne) is hit for 16 (84/100HP)
Turn 148, 760 AD: De Gaulle's Archer is hit for 24 (52/100HP)
Turn 148, 760 AD: SGOTM25's Horse Archer 24 (Edirne) is hit for 16 (68/100HP)
Turn 148, 760 AD: De Gaulle's Archer is hit for 24 (28/100HP)
Turn 148, 760 AD: De Gaulle's Archer is hit for 24 (4/100HP)
Turn 148, 760 AD: SGOTM25's Horse Archer 24 (Edirne) is hit for 16 (52/100HP)
Turn 148, 760 AD: De Gaulle's Archer is hit for 24 (0/100HP)
Turn 148, 760 AD: SGOTM25's Horse Archer 24 (Edirne) has defeated De Gaulle's Archer!
Turn 148, 760 AD: You have captured Tours!!!
Turn 148, 760 AD: You have pillaged 14 ℴ from the destruction of Tours!!!
Turn 148, 760 AD: You have destroyed the city of Tours!!!
Turn 148, 760 AD: The French Civilization has been destroyed!!!
Turn 148, 760 AD: SGOTM25 has completed Angkor Wat!
Turn 148, 760 AD: Guangzhou can no longer work on Angkor Wat. The lost ℤ is converted into 33ℴ!
Turn 148, 760 AD: You have trained a Spy in Beijing. Work has now begun on The Apostolic Palace.
Turn 148, 760 AD: Shanghai can no longer work on Angkor Wat. The lost ℤ is converted into 124ℴ!
Turn 148, 760 AD: You have trained a Spy in Shanghai. Work has now begun on The Great Library.
Turn 148, 760 AD: Chengdu can no longer work on Angkor Wat. The lost ℤ is converted into 60ℴ!
Turn 148, 760 AD: Shandong can no longer work on Angkor Wat. The lost ℤ is converted into 96ℴ!
Turn 148, 760 AD: Kaifeng can no longer work on Angkor Wat. The lost ℤ is converted into 54ℴ!
Turn 148, 760 AD: Neapolis can no longer work on Angkor Wat. The lost ℤ is converted into 71ℴ!
Turn 148, 760 AD: Haerbin can no longer work on Angkor Wat. The lost ℤ is converted into 44ℴ!
Turn 148, 760 AD: You have trained a Spy in Tsingtao. Work has now begun on The Hagia Sophia.
Turn 148, 760 AD: You have trained a Spy in Chongqing. Work has now begun on a Granary.
Turn 148, 760 AD: The borders of Orleans have expanded!
Turn 148, 760 AD: Tokugawa adopts Pacifism!
Turn 149, 780 AD: SGOTM25's Cho-Ko-Nu 6 (Beijing) (6.00) vs Tokugawa's Archer (8.70)
Turn 149, 780 AD: Combat Odds: 17.6%
Turn 149, 780 AD: (Plot Defense: +70%)
Turn 149, 780 AD: (Fortify: +25%)
Turn 149, 780 AD: (City Defense: +70%)
Turn 149, 780 AD: (Hills Defense: +25%)
Turn 149, 780 AD: Tokugawa's Archer is hit for 16 (84/100HP)
Turn 149, 780 AD: Tokugawa's Archer is hit for 16 (68/100HP)
Turn 149, 780 AD: Tokugawa's Archer is hit for 16 (52/100HP)
Turn 149, 780 AD: SGOTM25's Cho-Ko-Nu 6 (Beijing) is hit for 24 (76/100HP)
Turn 149, 780 AD: SGOTM25's Cho-Ko-Nu 6 (Beijing) is hit for 24 (52/100HP)
Turn 149, 780 AD: Tokugawa's Archer is hit for 16 (36/100HP)
Turn 149, 780 AD: Tokugawa's Archer is hit for 16 (20/100HP)
Turn 149, 780 AD: SGOTM25's Cho-Ko-Nu 6 (Beijing) is hit for 24 (28/100HP)
Turn 149, 780 AD: SGOTM25's Cho-Ko-Nu 6 (Beijing) is hit for 24 (4/100HP)
Turn 149, 780 AD: SGOTM25's Cho-Ko-Nu 6 (Beijing) is hit for 24 (0/100HP)
Turn 149, 780 AD: Tokugawa's Archer has defeated SGOTM25's Cho-Ko-Nu 6 (Beijing)!
Turn 149, 780 AD: SGOTM25's Knight 25 (Mumbai) (11.00) vs Tokugawa's Archer (7.56)
Turn 149, 780 AD: Combat Odds: 89.3%
Turn 149, 780 AD: (Extra Combat: -10%)
Turn 149, 780 AD: (Plot Defense: +70%)
Turn 149, 780 AD: (Fortify: +15%)
Turn 149, 780 AD: (City Defense: +70%)
Turn 149, 780 AD: (Hills Defense: +25%)
Turn 149, 780 AD: SGOTM25's Knight 25 (Mumbai) is hit for 17 (83/100HP)
Turn 149, 780 AD: Tokugawa's Archer is hit for 23 (67/100HP)
Turn 149, 780 AD: SGOTM25's Knight 25 (Mumbai) is hit for 17 (66/100HP)
Turn 149, 780 AD: SGOTM25's Knight 25 (Mumbai) is hit for 17 (49/100HP)
Turn 149, 780 AD: Tokugawa's Archer is hit for 23 (44/100HP)
Turn 149, 780 AD: Tokugawa's Archer is hit for 23 (21/100HP)
Turn 149, 780 AD: Tokugawa's Archer is hit for 23 (0/100HP)
Turn 149, 780 AD: SGOTM25's Knight 25 (Mumbai) has defeated Tokugawa's Archer!
Turn 149, 780 AD: SGOTM25's Maceman 12 (Mongolia) (7.65) vs Tokugawa's Archer (1.74)
Turn 149, 780 AD: Combat Odds: 99.9%
Turn 149, 780 AD: (Extra Combat: -10%)
Turn 149, 780 AD: (Plot Defense: +70%)
Turn 149, 780 AD: (Fortify: +25%)
Turn 149, 780 AD: (City Defense: +70%)
Turn 149, 780 AD: (Hills Defense: +25%)
Turn 149, 780 AD: SGOTM25's Maceman 12 (Mongolia) is hit for 15 (72/100HP)
Turn 149, 780 AD: SGOTM25's Maceman 12 (Mongolia) is hit for 15 (57/100HP)
Turn 149, 780 AD: Tokugawa's Archer is hit for 25 (0/100HP)
Turn 149, 780 AD: SGOTM25's Maceman 12 (Mongolia) has defeated Tokugawa's Archer!
Turn 149, 780 AD: You have captured Spy City!!!
Turn 149, 780 AD: Taoism has spread in Hangzhou.
Turn 149, 780 AD: You have trained a Spy in Beijing. Work has now begun on The Apostolic Palace.
Turn 149, 780 AD: You have trained a Knight in Baoding. Work has now begun on a Pikeman.
Turn 149, 780 AD: The borders of Tsingtao have expanded!
Turn 149, 780 AD: You have trained a Spy in Chongqing. Work has now begun on a Granary.
Turn 150, 800 AD: Yan'an has grown to size 12.
Turn 150, 800 AD: Mumbai has grown to size 6.
Turn 150, 800 AD: Nanjing has grown to size 13.
Turn 150, 800 AD: Hangzhou can hurry The Sistine Chapel for 3⇴ with 29ℤ overflow and +1⇤ for 15 turns.
Turn 150, 800 AD: Shandong has grown to size 7.
Turn 150, 800 AD: Ningbo has grown to size 4.
Turn 150, 800 AD: Lyons has grown to size 4.
Turn 150, 800 AD: Lyons can hurry Knight for 2⇴ with 37ℤ overflow and +1⇤ for 11 turns.
Turn 150, 800 AD: Chongqing can hurry Granary for 1⇴ with 25ℤ overflow, 66ℴ added to the treasury, and +1⇤ for 18 turns.
Turn 150, 800 AD: New York has been pacified.
Turn 150, 800 AD: Rheims has been pacified.
Turn 150, 800 AD: The borders of New York are about to expand.
Turn 150, 800 AD: Your population: 264 (71.74%) exceeds the Domination Limit: 103 (28.00%)
Turn 150, 800 AD: Your Bomber has attacked an enemy Longbowman! (-32% Damage)
Turn 150, 800 AD: Your Bomber has caused collateral damage! (5 Units)
Turn 150, 800 AD: SGOTM25's Maceman 14 (Yan'an) (8.80) vs Tokugawa's Longbowman (8.32)
Turn 150, 800 AD: Combat Odds: 56.7%
Turn 150, 800 AD: (Extra Combat: -10%)
Turn 150, 800 AD: (Plot Defense: +54%)
Turn 150, 800 AD: (Fortify: +25%)
Turn 150, 800 AD: (City Defense: +45%)
Turn 150, 800 AD: (City Attack: -20%)
Turn 150, 800 AD: SGOTM25's Maceman 14 (Yan'an) is hit for 21 (79/100HP)
Turn 150, 800 AD: SGOTM25's Maceman 14 (Yan'an) is hit for 21 (58/100HP)
Turn 150, 800 AD: SGOTM25's Maceman 14 (Yan'an) is hit for 21 (37/100HP)
Turn 150, 800 AD: Tokugawa's Longbowman is hit for 18 (50/100HP)
Turn 150, 800 AD: Tokugawa's Longbowman is hit for 18 (32/100HP)
Turn 150, 800 AD: Tokugawa's Longbowman is hit for 18 (14/100HP)
Turn 150, 800 AD: Tokugawa's Longbowman is hit for 18 (0/100HP)
Turn 150, 800 AD: SGOTM25's Maceman 14 (Yan'an) has defeated Tokugawa's Longbowman!
Turn 150, 800 AD: Your Maceman 14 (Yan'an) has destroyed a Longbowman!
Turn 150, 800 AD: SGOTM25's Maceman 13 (Shanghai) (6.72) vs Tokugawa's Archer (4.77)
Turn 150, 800 AD: Combat Odds: 72.2%
Turn 150, 800 AD: (Plot Defense: +54%)
Turn 150, 800 AD: (Fortify: +25%)
Turn 150, 800 AD: (City Defense: +95%)
Turn 150, 800 AD: (City Attack: -75%)
Turn 150, 800 AD: Tokugawa's Archer is hit for 23 (57/100HP)
Turn 150, 800 AD: SGOTM25's Maceman 13 (Shanghai) is hit for 17 (67/100HP)
Turn 150, 800 AD: Tokugawa's Archer is hit for 23 (34/100HP)
Turn 150, 800 AD: SGOTM25's Maceman 13 (Shanghai) is hit for 17 (50/100HP)
Turn 150, 800 AD: SGOTM25's Maceman 13 (Shanghai) is hit for 17 (33/100HP)
Turn 150, 800 AD: SGOTM25's Maceman 13 (Shanghai) is hit for 17 (16/100HP)
Turn 150, 800 AD: Tokugawa's Archer is hit for 23 (11/100HP)
Turn 150, 800 AD: Tokugawa's Archer is hit for 23 (0/100HP)
Turn 150, 800 AD: SGOTM25's Maceman 13 (Shanghai) has defeated Tokugawa's Archer!
Turn 150, 800 AD: Your Maceman 13 (Shanghai) has destroyed a Archer!
Turn 150, 800 AD: SGOTM25's Maceman 5 (Shanghai) (8.00) vs Tokugawa's Archer (6.09)
Turn 150, 800 AD: Combat Odds: 80.0%
Turn 150, 800 AD: (Plot Defense: +54%)
Turn 150, 800 AD: (Fortify: +25%)
Turn 150, 800 AD: (City Defense: +95%)
Turn 150, 800 AD: (City Attack: -20%)
Turn 150, 800 AD: Tokugawa's Archer is hit for 21 (59/100HP)
Turn 150, 800 AD: Tokugawa's Archer is hit for 21 (38/100HP)
Turn 150, 800 AD: SGOTM25's Maceman 5 (Shanghai) is hit for 18 (82/100HP)
Turn 150, 800 AD: Tokugawa's Archer is hit for 21 (17/100HP)
Turn 150, 800 AD: Tokugawa's Archer is hit for 21 (0/100HP)
Turn 150, 800 AD: SGOTM25's Maceman 5 (Shanghai) has defeated Tokugawa's Archer!
Turn 150, 800 AD: Your Maceman 5 (Shanghai) has destroyed a Archer!
Turn 150, 800 AD: SGOTM25's Maceman 8 (Guangzhou) (8.00) vs Tokugawa's Archer (5.26)
Turn 150, 800 AD: Combat Odds: 81.9%
Turn 150, 800 AD: (Plot Defense: +54%)
Turn 150, 800 AD: (Fortify: +5%)
Turn 150, 800 AD: (City Defense: +70%)
Turn 150, 800 AD: (City Attack: -20%)
Turn 150, 800 AD: SGOTM25's Maceman 8 (Guangzhou) is hit for 17 (83/100HP)
Turn 150, 800 AD: Tokugawa's Archer is hit for 23 (61/100HP)
Turn 150, 800 AD: Tokugawa's Archer is hit for 23 (38/100HP)
Turn 150, 800 AD: SGOTM25's Maceman 8 (Guangzhou) is hit for 17 (66/100HP)
Turn 150, 800 AD: Tokugawa's Archer is hit for 23 (15/100HP)
Turn 150, 800 AD: SGOTM25's Maceman 8 (Guangzhou) is hit for 17 (49/100HP)
Turn 150, 800 AD: SGOTM25's Maceman 8 (Guangzhou) is hit for 17 (32/100HP)
Turn 150, 800 AD: Tokugawa's Archer is hit for 23 (0/100HP)
Turn 150, 800 AD: SGOTM25's Maceman 8 (Guangzhou) has defeated Tokugawa's Archer!
Turn 150, 800 AD: Your Maceman 8 (Guangzhou) has destroyed a Archer!
Turn 150, 800 AD: SGOTM25's Maceman 11 (Shanghai) (8.00) vs Tokugawa's Archer (5.49)
Turn 150, 800 AD: Combat Odds: 84.3%
Turn 150, 800 AD: (Extra Combat: +10%)
Turn 150, 800 AD: (Plot Defense: +54%)
Turn 150, 800 AD: (Fortify: +15%)
Turn 150, 800 AD: (City Defense: +70%)
Turn 150, 800 AD: (City Attack: -20%)
Turn 150, 800 AD: Tokugawa's Archer is hit for 22 (58/100HP)
Turn 150, 800 AD: SGOTM25's Maceman 11 (Shanghai) is hit for 17 (83/100HP)
Turn 150, 800 AD: SGOTM25's Maceman 11 (Shanghai) is hit for 17 (66/100HP)
Turn 150, 800 AD: Tokugawa's Archer is hit for 22 (36/100HP)
Turn 150, 800 AD: Tokugawa's Archer is hit for 22 (14/100HP)
Turn 150, 800 AD: Tokugawa's Archer is hit for 22 (0/100HP)
Turn 150, 800 AD: SGOTM25's Maceman 11 (Shanghai) has defeated Tokugawa's Archer!
Turn 150, 800 AD: Your Maceman 11 (Shanghai) has destroyed a Archer!
Turn 150, 800 AD: SGOTM25's Maceman 4 (Manchou) (8.80) vs Tokugawa's Archer (5.37)
Turn 150, 800 AD: Combat Odds: 93.7%
Turn 150, 800 AD: (Extra Combat: -10%)
Turn 150, 800 AD: (Plot Defense: +54%)
Turn 150, 800 AD: (City Defense: +70%)
Turn 150, 800 AD: SGOTM25's Maceman 4 (Manchou) is hit for 16 (84/100HP)
Turn 150, 800 AD: SGOTM25's Maceman 4 (Manchou) is hit for 16 (68/100HP)
Turn 150, 800 AD: SGOTM25's Maceman 4 (Manchou) is hit for 16 (52/100HP)
Turn 150, 800 AD: SGOTM25's Maceman 4 (Manchou) is hit for 16 (36/100HP)
Turn 150, 800 AD: Tokugawa's Archer is hit for 24 (56/100HP)
Turn 150, 800 AD: Tokugawa's Archer is hit for 24 (32/100HP)
Turn 150, 800 AD: Tokugawa's Archer is hit for 24 (8/100HP)
Turn 150, 800 AD: Tokugawa's Archer is hit for 24 (0/100HP)
Turn 150, 800 AD: SGOTM25's Maceman 4 (Manchou) has defeated Tokugawa's Archer!
Turn 150, 800 AD: Your Maceman 4 (Manchou) has destroyed a Archer!
Turn 150, 800 AD: You have captured Tokyo!!!
Turn 150, 800 AD: Your population: 267 (72.75%) exceeds the Domination Limit: 102 (28.00%)
Turn 150, 800 AD: The Japanese Civilization has been destroyed!!!
Turn 150, 800 AD: Clearing a Forest has created 30 ℤ for Chongqing.
Turn 150, 800 AD: Clearing a Forest has created 30 ℤ for Yan'an.
Turn 150, 800 AD: Clearing a Forest has created 30 ℤ for Mumbai.
Turn 150, 800 AD: Confucianism has spread in Munich.
Turn 150, 800 AD: Clearing a Forest has created 30 ℤ for Hangzhou.
Turn 150, 800 AD: Clearing a Forest has created 30 ℤ for Hangzhou.
Turn 150, 800 AD: Clearing a Forest has created 30 ℤ for St. Petersburg.
Turn 150, 800 AD: Clearing a Forest has created 30 ℤ for Lyons.
Turn 150, 800 AD: Manchou will grow to size 14 on the next turn.
Turn 150, 800 AD: Shanghai will grow to size 12 on the next turn.
Turn 150, 800 AD: Mongolia will grow to size 9 on the next turn.
Turn 150, 800 AD: Moscow will grow to size 5 on the next turn.
Turn 150, 800 AD: Hangzhou will grow to size 13 on the next turn.
Turn 150, 800 AD: Edirne will grow to size 11 on the next turn.
Turn 150, 800 AD: Istanbul will grow to size 4 on the next turn.
Turn 150, 800 AD: Rome will grow to size 8 on the next turn.
Turn 150, 800 AD: Copper City will grow to size 8 on the next turn.
Turn 150, 800 AD: Cumae will grow to size 6 on the next turn.
Turn 150, 800 AD: Shandong will grow to size 8 on the next turn.
Turn 150, 800 AD: Paris will grow to size 4 on the next turn.
Turn 150, 800 AD: Baoding will grow to size 4 on the next turn.
Turn 150, 800 AD: Yangzhou will grow to size 4 on the next turn.
Turn 150, 800 AD: Tsingtao will grow to size 6 on the next turn.
Turn 150, 800 AD: You have discovered Divine Right!
Turn 150, 800 AD: You have trained a Spy in Beijing. Work has now begun on The Apostolic Palace.
Turn 150, 800 AD: SGOTM25 has completed The Sistine Chapel!
Turn 150, 800 AD: You have constructed The Sistine Chapel in Hangzhou. Work has now begun on a Lighthouse.
Turn 150, 800 AD: Istanbul can no longer work on The Sistine Chapel. The lost ℤ is converted into 73ℴ!
Turn 150, 800 AD: Baoding can no longer work on The Sistine Chapel. The lost ℤ is converted into 44ℴ!
Turn 150, 800 AD: Tsingtao can no longer work on The Sistine Chapel. The lost ℤ is converted into 171ℴ!
Turn 150, 800 AD: You have trained a Spy in Chongqing. Work has now begun on a Granary.
Turn 151, 820 AD: Beijing has grown to size 14.
Turn 151, 820 AD: Manchou has grown to size 14.
Turn 151, 820 AD: Shanghai has grown to size 12.
Turn 151, 820 AD: Mongolia has grown to size 9.
Turn 151, 820 AD: Xian can hurry Spy for 1⇴ with 23ℤ overflow and +1⇤ for 24 turns.
Turn 151, 820 AD: Moscow has grown to size 5.
Turn 151, 820 AD: Hangzhou has grown to size 13.
Turn 151, 820 AD: Edirne has grown to size 11.
Turn 151, 820 AD: Istanbul has grown to size 4.
Turn 151, 820 AD: Cumae has grown to size 6.
Turn 151, 820 AD: Cumae can hurry Knight for 1⇴ with 13ℤ overflow and +1⇤ for 18 turns.
Turn 151, 820 AD: Shandong has grown to size 8.
Turn 151, 820 AD: Neapolis can hurry Spy for 1⇴ with 36ℤ overflow, 5ℴ added to the treasury, and +1⇤ for 21 turns.
Turn 151, 820 AD: Paris has grown to size 4.
Turn 151, 820 AD: Paris can hurry Knight for 2⇴ with 43ℤ overflow and +1⇤ for 27 turns.
Turn 151, 820 AD: Baoding has grown to size 4.
Turn 151, 820 AD: Yangzhou has grown to size 4.
Turn 151, 820 AD: Tsingtao has grown to size 6.
Turn 151, 820 AD: Tsingtao can hurry The Hagia Sophia for 3⇴ with 12ℤ overflow and +1⇤ for 31 turns.
Turn 151, 820 AD: Chongqing can hurry Granary for 1⇴ with 25ℤ overflow, 73ℴ added to the treasury, and +1⇤ for 17 turns.
Turn 151, 820 AD: Hamburg can hurry Knight for 2⇴ with 36ℤ overflow and +1⇤ for 18 turns.
Turn 151, 820 AD: Spy City will be pacified on the next turn.
Turn 151, 820 AD: Churchill has no worst enemy.
Turn 151, 820 AD: has no worst enemy.
Turn 151, 820 AD: You are the worst enemy of Roosevelt, Bismarck.
Turn 151, 820 AD: Your population: 276 (73.60%) exceeds the Domination Limit: 105 (28.00%)
Turn 151, 820 AD: Deal Canceled: Open Borders to Churchill for Open Borders
Turn 151, 820 AD: You have declared war on Churchill!
Turn 151, 820 AD: Churchill refuses to talk.
Turn 151, 820 AD: Roosevelt has declared war on Churchill!
Turn 151, 820 AD: Clearing a Forest has created 30 ℤ for Yan'an.
Turn 151, 820 AD: Yan'an will grow to size 13 on the next turn.
Turn 151, 820 AD: Nanjing will grow to size 14 on the next turn.
Turn 151, 820 AD: Xian will grow to size 3 on the next turn.
Turn 151, 820 AD: St. Petersburg will grow to size 9 on the next turn.
Turn 151, 820 AD: Chengdu will grow to size 6 on the next turn.
Turn 151, 820 AD: Antium will grow to size 13 on the next turn.
Turn 151, 820 AD: Copper City will grow to size 8 on the next turn.
Turn 151, 820 AD: Macau will grow to size 8 on the next turn.
Turn 151, 820 AD: Kaifeng will grow to size 4 on the next turn.
Turn 151, 820 AD: Ningbo will grow to size 5 on the next turn.
Turn 151, 820 AD: Loyang will grow to size 3 on the next turn.
Turn 151, 820 AD: Hamburg will grow to size 6 on the next turn.
Turn 151, 820 AD: You have discovered Compass!
Turn 151, 820 AD: You have trained a Spy in Beijing. Work has now begun on The Apostolic Palace.
Turn 151, 820 AD: Mongolia can no longer work on The Sistine Chapel. The lost ℤ is converted into 122ℴ!
Turn 151, 820 AD: Mumbai can no longer work on The Sistine Chapel. The lost ℤ is converted into 60ℴ!
Turn 151, 820 AD: Hong Kong can no longer work on The Sistine Chapel. The lost ℤ is converted into 35ℴ!
Turn 151, 820 AD: You have trained a Spy in Chongqing. Work has now begun on a Granary.
Turn 152, 840 AD: The enemy has been spotted near Mongolia!
Turn 152, 840 AD: Yan'an has grown to size 13.
Turn 152, 840 AD: Nanjing has grown to size 14.
Turn 152, 840 AD: Nanjing can hurry University of Sankore for 7⇴ with 21ℤ overflow and +1⇤ for 47 turns.
Turn 152, 840 AD: Moscow can hurry Knight for 2⇴ with 41ℤ overflow and +1⇤ for 26 turns.
Turn 152, 840 AD: Chengdu has grown to size 6.
Turn 152, 840 AD: Antium has grown to size 13.
Turn 152, 840 AD: Antium can hurry Knight for 1⇴ with 38ℤ overflow, 43ℴ added to the treasury, and +1⇤ for 10 turns.
Turn 152, 840 AD: Rome can hurry Knight for 2⇴ with 40ℤ overflow and +1⇤ for 41 turns.
Turn 152, 840 AD: Copper City has grown to size 8.
Turn 152, 840 AD: Macau has grown to size 8.
Turn 152, 840 AD: Kaifeng has grown to size 4.
Turn 152, 840 AD: Ningbo has grown to size 5.
Turn 152, 840 AD: Lyons can hurry Knight for 1⇴ with 29ℤ overflow and +1⇤ for 19 turns.
Turn 152, 840 AD: Loyang has grown to size 3.
Turn 152, 840 AD: Berlin can hurry Knight for 2⇴ with 29ℤ overflow and +1⇤ for 25 turns.
Turn 152, 840 AD: Chongqing can hurry Granary for 1⇴ with 25ℤ overflow, 73ℴ added to the treasury, and +1⇤ for 16 turns.
Turn 152, 840 AD: Rheims can hurry Knight for 2⇴ with 14ℤ overflow and +1⇤ for 10 turns.
Turn 152, 840 AD: Orleans can hurry Knight for 2⇴ with 12ℤ overflow and +1⇤ for 10 turns.
Turn 152, 840 AD: Spy City has been pacified.
Turn 152, 840 AD: Roosevelt has no worst enemy.
Turn 152, 840 AD: You are the worst enemy of Churchill.
Turn 152, 840 AD: Your population: 281 (73.95%) exceeds the Domination Limit: 106 (28.00%)