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[BTS] SGOTM 26 - Phoenix Rising

Discussion in 'Civ4 - Succession GOTM' started by AlanH, Apr 23, 2020.

  1. Tonny

    Tonny King

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    hiya folks :wavey:

    It's a miracle! :lol: another page turner :crazyeye:

    are we up for some action?

    will gumbo show up?

    On Biz to possible RP, I'm totally fine with waiting for that if that happens.

    Fine with selling paper to sal and biz
    mutts can move S :)

    On Trips: imo we should just keep building there. 1h doesn't do much for science. And if we can save a pop in the end for a better score and more votes ourselves I would like to do that

    What if one of the other teams will end this game on the same turn? ;)

    ha, they will really go sushi with delaying the research to the end?

    otoh: building research at trips is fine by me too :) -> ok, dun in trips it is

    I have nothing to add here.
    paper to sal and biz for gold :)
    mutts to go s
    that's all what's left to do and I can continue if we're quacking
     
    Last edited: Jul 3, 2020
  2. Fippy

    Fippy Micro Junkie Queen

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    :eek:

    Yup 2 thoughts..maybe it's time to sell Sal and Biz Paper so we can still get something there.
    And the 3 Musketeers could move out 1s (aiming for hill 2s), Aramis can just heal on plunder turns.

    Biz must have paper anyways, either for MT trade as we cannot give Chem or Astro..or for enabling RP.

    Score does nothing for us thou.
    But okay we can continue with Dun, HE should be whipped either way.
    Homies are likely going for Sushi (behind earlier cos of whipping what they need for big cities later), so we would never beat their score.

    90% they do, they are also HoF players mostly who always take it.
    Their graphs so far would have been weak without that plan, so i cannot imagine they play like we do.

    Let's take Dun in trips so we only have 2 things to whip later :)

    NP gives endless health in your best city (and free scientists if leaving forests and jungles), can make Sushi work but the games will look different..why i think they will use Sushi, our graphs don't match.

    Anyways something else for this turn?

    Quack :)
     
    Last edited: Jul 3, 2020
  3. lymond

    lymond Rise Up! (Phoenix Style!) Hall of Fame Staff

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    We up! We ready! You new page! :D

    Gumbo was around earlier

    yeah, I would not worry about score here

    you think they doin' Sushi?
    WT does love his Sushi

    With those guys, they know how to make it pay off, but the healthiness..ugh

    Thought it odd too their graphs being so low compared to us, and you know they built GLH and Mids

    So we sold the paper right?

    I'm quackers
     
    Last edited: Jul 3, 2020
  4. Tonny

    Tonny King

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    bully asks for gunpowder -> i see no problem with giving him that -> done
    G warrior arrives perfectly in time for duty in V. So the V-Bib warrior can go to Bib and the Bib-T warrior can go to T. All cities will have their mp's next turn :)

    upload

    ha, nope... I did not figure out the odds there. But I do know 0/10 means not very often and the 10/10 often ;)

    mutts... I left 3 for lookies -> all on mine now
    MMM can check if there's a victim available or head through borders back home a little
    bello can go back 2x NE -> done
    left the warriors in between cities, can still go next turn. -> moving them in now
    I'd like arnie to go 3x E of Hamburg's Cow to pick up mish next turn. -> done
    T 1 extra scientist -> done

    MMM moved 1NE and spots 2 C2 triremes SE of Aachen. Could attack with 91% odds and go safely out of borders.
    No attacking and MMM can safely pass is best imo too

    I see no trades here.
    If y'all green on MMM's return to home and nothing else we can proceed :)
    proceeding...
     
    Last edited: Jul 3, 2020
  5. Fippy

    Fippy Micro Junkie Queen

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    Sure no point in negative diplo over that tech.
    Told you he can beg ;)

    Yup

    If 0/10 on the know your enemy guide means never, they have that wrong.

    Cara chain gains no speed for mish gift, so not sure what to do with those guys.
    Warriors can move in as planned.

    MMM can look for ships NE i guess.
    Muskies no better idea than following.

    T should use another scientist for coast.
    We pushed growth for that after all :)

    Not much else this turn.
    Okay with anything you decide for Arnie.

    If we get GS for Bibs in G in 5t we will need Boot for transport and road 1e of V.
    Academy in G not an option imo cos we want Artists there next i assume (unless we get one now), they are worth more later with around 1.3k beakers MM bulbs.
    Not sure how V academy compares yet.

    Not a big fan of attacking those, valuable navi galleon..
    we should easily get those remaining 10 GG points on better odds or with expandable Muskies.

    Peter settled copper, great for his research :hammer2:
    Yup moooo

    Bully was so slow early but would have more cities now and all with food actually, too bad..he could have been the 3rd possible techer for us if he did all that sooner.
     
    Last edited: Jul 3, 2020
  6. lymond

    lymond Rise Up! (Phoenix Style!) Hall of Fame Staff

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    Let him have have it

    Oh..yeah...I recall discussing that earlier and we figured out that 0/10 does not mean absolutely nothing... SB just as the lowest possible chance, but there is still a low chance.
    I think Ton figured out the actually odds at the time...from the spreadsheet

    835bpt..not too shabby with 7 cities and V to finish Uni yet...and Bibs Lab soon

    Gumbo should be in the building

    Pillage mine

    freakin' WE trade never goes away

    Green on attack! Save My's boat at all costs!

    I sacrificed a small goat to Lord RNG for mish spread luck

    the cow goes quack

    His start was just so bad..and we nerfed is second city. He's never been a reliable techer though.
     
    Last edited: Jul 3, 2020
  7. Gumbolt

    Gumbolt Phoenix Rising

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    Sorry fell asleep on sofa. Be around in 3-4 mins.

    Sorry longer than thought. Fully here now.

    All looking good.

    We still on 1060ad?

    Looks like almost ready for liberalism.

    Yeah we need more on Biz. +4 should be fine?
     
    Last edited: Jul 3, 2020
  8. Fippy

    Fippy Micro Junkie Queen

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    Hmm we forgot checking EP, we urgently need them all on Biz now.
    Nope it's too close, we are just 3 ahead now.
    We must see his tech in 4t.
    I was accounting for next turn proceeded already :)

    Just 1xp but we will take it :banana:

    V bank yup, needs to be done at some point.
    Bibs def back to scientists, hammers are not better.
    Lab even adds 1 unhealthy, so we are not rushing it with extra hammers over science.
    NW can finish Dun and store overflow (add Engi for that).

    Healing and plunder was good for Ms imo.

    Are we gifting mish this turn already, possible?
    Nm does not show as option.

    We want to avoid banking for Louie atm yup Gumbo.

    I have no WM plan for Bibs, but staying near V road is good :)
    I remember we wanted to start with finishing them 1w of Rice.
    Side note once hammers aren't needed anymore in Bibs they should most likely become a farm instead.
    I mean horsies sowy, somehow that word got lost.

    Great idea with MMM moving into borders for healing :thumbsup:

    Just a small idea, but i think longterm furs with their 1f are better than a scientist in V (we can calculate as 4c + half a scientist).

    We go with windmill for 1t next with those 2 workers righto?

    Boot could already move to crabs 2s of G for most likely GS pickup.
    I think an airship would only be built if Privs show up.

    I never fully calculated the windmill, but at 1f3h2c they are decent tiles.

    Good idea Gumbo, we can move Porthos ahead 1sw.
    New post
     
    Last edited: Jul 3, 2020
  9. lymond

    lymond Rise Up! (Phoenix Style!) Hall of Fame Staff

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    well we could keep it on par for now...4 Biz and 2 Sally

    Ton is in process of moving to the next turn

    I see 6 ahead, but maybe my eye's fail me

    Libby is next ..yep...and supahmahket and Lahb

    True ..next turn it would be 3 barring a change IBT. But as long as we stay par we are good. Maybe 5 Biz 1 Sal for now

    Ooooh..we gotta take that gift. Green on hurt reme attack

    I'd say continue with Bank for now....need it for WS and it's been in queue quite some time now

    2t supermarket..not bad

    not sure what sb is doing with galley, thought he offloaded last turn if he had settler in it

    Yep...ep is good with that

    yep..Bibs has plenty of hammers in SM

    Muttskeeters may be in good snipe position if Chuck sends more units to Nurn

    Dutchies know their watermills and windmills :)

    We could build a workshop W of T, but may not be as urgent

    horsie SP workshop would be cool

    He may send some out toward Nurn next turn
     
    Last edited: Jul 3, 2020
  10. Tonny

    Tonny King

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    uploaded
    and a nice opportunity for MMM has come up -> and that's 1xp more (at 3.4/4 health healing in KS borders)

    V -> bank or research? -> bank it is

    EP's
    +6 at Biz and +1 at Sal set, alright?

    Bibs back to science again
    NW to finish Dun with +29h

    next turn the Mutts can go sw onto hill to plunder and heal and see augsburg

    bello 1n and 1t into wm imo,
    ed to continue wm near v to stay near the possible road to be built imo

    yup, mish gift is next turn

    upload for checks

    (workers at T will start wms next to rice, has no effect on northern chain)

    ( :crazyeye: ... oh, can you fit in a farm and a ws too while building wms?... me: sure... need to redo my calcs again, no problemo :crazyeye::lol:)

    you're right my -> i switched 1 scientist to fur

    hmm, 1t windmill at T... dunno... was thinking road 1NW first for hooking up trips later

    boot will still arrive in time after a 1 turn healing to full strength

    you're right on windmill, will do that next turn

    Spoiler yikes :

    Civ4ScreenShot0020.JPG


    imo, this is fine atm... no doubling and should we lose porthos, athos can pick up the spoils
     
    Last edited: Jul 3, 2020
  11. Gumbolt

    Gumbolt Phoenix Rising

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    We should take out that weakened trireme.

    Wonder if we should of moved all muskets on hill to see augsberg?

    Not sure what units charlie and Biz have left. The war has gone quiet. French units could appear. Guilds for French or aee we slowing banking?

    Would we consider an airship somewhere to help with naval combats?

    If we can keep science above 822 T214 is very possible.

    We still need 3 more great people
    1xGart now.(MM bulb)
    1xGspy soon, (Golden age)

    Possible GM from economics? (Golden age or trade mission)
    1 more G art from G. (Corp)

    GS for settle in Bibs or academy somewhere.

    Can we move 1 muskeer to peak in border city? It will be on a hill so quite safe.

    Hmm might want to double up?

    He could attack with pult. Looks like his sword in city might of been attacked by something? French at the borders?

    He could attack it with 4-5 units? He still lacks engineering.
    So Str 9 +30%+45%. That should be safe.

    Green

    Yeah unload first. When you click on unit the gift option should appear.
     
    Last edited: Jul 3, 2020
  12. Fippy

    Fippy Micro Junkie Queen

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    That's okay, we are so close on GG some risks are okay on land.
    Other units should def. stay and one heal.

    Saw you mentioning GP earlier Gumbo,
    looks like with inflation etc we will need the Eco GM for another trade mission.
    So Artists in G next (or merchants, but mission will give lots of gold now).

    Quack Quack

    I also doubt we get attacked.
    Chucky will not die anytime soon, good for us i think he makes a great diplo buildup with shared wars.
     
    Last edited: Jul 3, 2020
  13. lymond

    lymond Rise Up! (Phoenix Style!) Hall of Fame Staff

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    Doubt he attacks that unit with his units

    green, oink and a little bit moo

    I don't think he attacks that strong a unit cause the city is not threatened.

    He needs to be outta the boat
    I thought we were sending to Cologne?

    you can gift the boat :lol:

    Yeah..I think best to move Porthos back with others.

    Told ya;)

    I guess that is Moundville.
     
    Last edited: Jul 3, 2020
  14. Tonny

    Tonny King

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    green, oink, moo?
    proceeding....
    upload
    ??? can't seem to gift mish ??? :blush: silly me

    cancelled T workers actions

    meanwhile porthos can pillage while others join him
    rambo? "what to"

    V plan: 2N first, 1N second, 1NE last. That's 3 windmills more there. I'm just prebuilding it.

    I'm expecting the Bib workers to join at V too to finish the tundra wm. I'll finish the wm 1N of V first then to make sure that we'll get 4 wms there.
    Still need to do the exact timings there this weekend. atm it's still good :)
    The tile 1E of V needs to stay a farm for irrigation of the tile S of V

    reconfigured KS for +20h/turn into X mishes

    atm we can get the GM from eco into mecca within 2 turns, with a trade mission at Eco +3 turns

    sorry peeps, totally losing focus here now. really need to sleep.
    new post to guide me step by step to finish this turn
     
    Last edited: Jul 3, 2020
  15. Fippy

    Fippy Micro Junkie Queen

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    Hmm WMs preparation before windmill imo, we need RP for windmills being a good option.
    (so cancel)

    Are you sure about the tundra WM at V?
    I thought road tile works better.
    I should have spotted this earlier, we can only build 3 with that WM it's no good.
    Hmm okay, i still should have mentioned my test cos we could have gone 1e first then those north for 4 too.
    (and build them only on plains, would have been better)

    Anyways pillage is fine imo, Porthos can be our full health backup Muskie if he sends his stack out and others attack.

    We need Arnie around and near Berlin for trade mission, so he could go there now.
    Rambo could head east and look for boats (supporting MMM soon).

    Oh i see that was my mistake with irrigation, dutchies are better at watermilling :thumbsup:

    Looks like Commies will stay 4t no matter what, so we could config KS on X mishes now.

    Oki, beg from Bully?
    Long time since we last did, he rarely has gold.
     
    Last edited: Jul 3, 2020
  16. Gumbolt

    Gumbolt Phoenix Rising

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    I think he will send stack to num. So pillaging may be a mistake. We need to wait for his stack? We want to attack it on the road.

    He settled on the gold. 4C trade route too. Sweet.

    I figure we have 400+ OF in comm.

    German power is flat here. Not sure they are even building units.
     
    Last edited: Jul 3, 2020
  17. Tonny

    Tonny King

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    30 beg from SB? -> doing that
    Mish gift to Biz? -> to cologne and gift
    porthos pillage? -> nope, back NE to join others.
    other mutts heading 1E 1W? -> staying put.

    okay

    doing final upload for the weekend.

    uploaded
    haven't done beg yet and haven't done mish gift yet. rambo still has movement points left

    Nitey Nites :)
     
    Last edited: Jul 3, 2020
  18. Fippy

    Fippy Micro Junkie Queen

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    Yup mish gift after he moved to Cologne.
    We may never get more than 30g from Bully i guess.

    Others stay on the hill.
    I like pillaging, but Gumbo doesn't.
    He can join them i have nps with that, no long discussion needed.

    We can stop with those moves and do final upload, i dun want to advance this turn yet cos i keep thinking about how we best manage Biz trading.

    Still 830 beakers with KS on mish building, science has picked up well lately.
    Oki sleep well :)
     
    Last edited: Jul 3, 2020
  19. Gumbolt

    Gumbolt Phoenix Rising

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    Porthos back to stack of 4.

    We don't want to threaten city. We want stack on move. So keep our stack where it is and Porthos joins.

    If he moves full stack out to Num we can't attack it with all 3. If he feels threatened by our units he will sit in city.

    Were about 53T from the end here based on 830 beakers. With golden age that should be much higher. So 214 vote could work out well. I figure we could snaffle 3-4 turns for each extra trade beyond MT. See what happens.
     
    Last edited: Jul 3, 2020
  20. lymond

    lymond Rise Up! (Phoenix Style!) Hall of Fame Staff

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    moo on beg

    sounds good. I gotta run myself

    niitey folks!:cool:
     
    Last edited: Jul 3, 2020

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