Looking over the map, I get a bit worried about the dom limit, since no one has mentioned how close we are to it. I DL and use mapstat, and taking every tile China has would put us EXACTLY over the limit. Curious, huh?
I start assembling more panzers to send to the Indo China region, as Id like to make short work of China before WW kicks in. Im able to get approx 35 panzers, along with three armies, staged and ready to go, or at least en route.
I notice we have many research labs in progress. Will these have any effect if we already have SETI? Ill take note of a couple that will be done next turn and let you know.
I investigate Beijing to see what resistance I should expect. 5 rifles. This is gonna be a slaughter.
1575 ad (1) The research lab does indeed still have an effect. I round up the 15 or so inf in Indian cities and upg them all. I think next turn is go time.
1580 ad (2) Doublecheck to make sure we dont have any units inside Chinese borders. That done I call Mao and tell him he has foiled our plans for long enough. He asks about the
three deals that we currently have with him. Hmm, what to do? Ill give Japan one more turn to start the thing.
1585 ad (3) Well, no UN build, and now, no rep.
I refuse to wait another 12 turns. I have no doubt that once China is battered down a bit, that Japan will make peace and begin the UN. I hope. I declare. Cathy is unwilling to break her MPP with them, so itll have to be a two for one deal.
Krasnayorsk (Russian), Izumi, Canton, Tientsin, and Beijing fall. We lose three panzers at Beijing. No other losses to report, except an elite cav I was leader fishing with. :shrug:
1590 ad (4) We lost two vet cavs in counterattacks. We also lost our supply of gems, so I renegotiate for gems, wines, 45g and 35 gpt and ship Japan Ecology.
Krasnayorsk (Russian), Tsingtao, Anyang, Xinjian, Shanghai, and Nanking fall this turn. We lost 6 panzers total. Interesting to note that I was trying to press an attack with a 2/4 panzer in the Russian capitol, and it lost flawlessly vs an elite spear stationed there.
1595 ad (5) Suprisingly, there were no culture flips. Sevastopol is captured, mercifully ending the Russians pitiful existence. We take Hangchow and Macao, but get our butts whooped at Chengdu, losing three panzers, with the last running out of movements.
1600 ad (6) Berlin completes battlefield medicine. City-whose-name-I-forget is autorazed. Chengdu is captured, but the Chinese are not yet eliminated. They must have a stupid settler on a boat somewhere.
1605 ad (7) Liz and Joan both ask for an RoP. I dont see any harm, so I agree. Synth Fib comes in, start on Mini. I think I see the settler in the boat sailing by.
Japan finally begins the UN. the bad news is they start it in Tokyo, a 19 spt city. Theyll be done in 53 turns at the current rate.
1610 ad (8) I guess that wasnt the right galleon, as I didnt get a elimination popup. Will need to find it soon, as WW is creeping into the empire.
1615 ad (9) Nanking flips back to Chinese. Load strike force onto ships. Force consists of two armies, 9 elite panzer, 24 vet panzer, and 5 MI.
1625 ad (10) Retake Nanking. Pollution is becoming problematic. The task force is sent on a goto order to the water outside Tokyo.
We are still at war with China, only because I couldnt eliminate them and didnt want them to be able to vote when the time comes. This is becoming an issue due to WW. Not sure what the best solution is for that. We just made an army, which I have not moved, since I didnt know if we would want to load it with mech inf, or perhaps wait for MA. I zoned out and went for Minituarization rather than Rocketry, which would have shown us the aluminum. We need to be very careful going forward as Mapstat says we are only 42 tiles from the dom limit.
I have no idea what impact my actions will have on the upcoming vote, I only hope I didn't ruin it for us.
>>>SAVE<<<