.... Continued
DoW on Keltoi.
4/4 tank kills 4/4 cav on fortified Keltoi incense colony->2/4.
Worker builds incense colony.
Elite cossack kills eurosword on fortified Keltoi horse colony->3/5.
MPP has not cut in yet. We have to attack in Keltoi territory.
@Nemausus, Pop 2 grass:
4/4 cossack kills 4/4 cav->2/4 triggers MPP. We are at war with France.
4/4 cossack kills 4/4 eurosword->2/4 takes town, 1 resister.
@Coventry, Pop 13 grass:
4/4 tank kills 3/3 infantry, no damage. Takes city. 12 English taxmen.
Aztecs: MA vs Keltoi + 8gpt for Refineing+Electricity. Aztecs declare on Keltoi. Hope they will be a softer target for Keltoi.
Near Tsetserleg: Cossack dies vs 5/5 French knight->2/5
Near Nemausus: Tank kills 4/4cav on Keltoi horse colony->1/4
Pillage rubber in France. This triggers American MPP. We are at war with America.
@Lyons, pop 25 plains:
Arty: temple,f,f,f,-1hp,f,-1hp,f,-1hp,-1hp,-2hp,f,-1hp,f,-2hp,stock exch,-1hp,f,-1hp,f,-1hp,f,market,f,-1hp,-1hp,f,pop-1,f,f,police stn,f,f,f,f,library,f. All done. We have taken 14 hp. A single 2/4 MI on top.
4/4 tank loses 1hp to arty, dies vs 2/4 MI->1/4
4/4 tank - arty misses, kills 1/4 MI, no damage.
4/4 tank loses 1hp to arty, kills 1/4 MI->1/4
4/4 tank kills 1/4 MI, promotes to 5/5
4/4 tank kills 1/4 MI, no damage.
4/4 tank kills 1/4 MI, no damage. Captures city with Sun Tzu, 23 resisters, barracks, hospital, 3 arty.
There are 2 MI and a tank outside.
Captured arty->MI -1hp,-2hp,f.
4/4 tank kills 3/4 MI, promotes 3/5
4/4 tank kills 2/4 MI->3/4
4/4 tank kills 4/4 tank->1/4
@Rheims, pop 14 plains:
Arty: f,barracks,f,pop13,police stn,-1hp,f,temple,f,f,f,f,f,f
4/4 tank dies vs 4/4 MI->3/4
4/4 tank dies vs 4/4 MI no damage
5/5 tank dies vs 4/4 MI promotes 5/5
4/4 tank dies vs 5/5 MI no damage
Fortify and stop and think!
France still has 20hp in Rhiems. If we attack we are likely to promote each one twice. That means we actually have to take 30hp. That'll need 50 tanks. We have 28. There seems little point in proceeding now. So options are:
- Move the stack - can't without losing the arty
- Leave it where it is. Best option. Hopefully it will either be seen as too strong to attack with its cossack army and infantry defenders on the mountain.
Next question is what to do with Lyons. It has a 42% flip probability, so I guess we raze it. That'll kill France's barracks hopefully. We'll have to put our tanks back in the main stack, under the tank army and infantry, and leave one tank and the 3 captured arty to be recaptured. Should have moved them before firing
Abandon Lyons and 25 taxmen bite the dust.
Move ironclad between Strasbourg and Denver on our home island. Both are defended by regular rifles. If that's representative of the defence on the island then maybe we should hit Cincinnati. Let's wait for the reaction from the AI.
Nothing to sell in Lyons, so just abandon it.
Checking F1: Rush a few units. Fire some taxmen now we have incense.
Take a deep breath and hit next turn.
IBT
India moves a ship.
Keltoi cav attacks Tzintzuntzen and dies, takes 1hp.
Triggers Iroquois, Japan, Zulu, India to DW on Keltoi.
Keltoi Axemen approach. One is hit twice by ZoC from our tanks.
France DW on Japan. Not sure what caused that. My above sequence is obviously wrong.
French bombers and a ship bombard our armies. Cossack army hides behind Infantry on mountain. Don't know how many hp it's lost yet.
Destroyer sinks a transport, losing 2hp.
Iroquois, Zulu, India DW on France.
French cav attacks Infantry at Dallas and dies.
French knight attacks rifle at Kohero (Iroquois) and retreats.
Nidaros, Washington, Moscow, Bombay, Memphis, Calcutta, Thebes, Chittagong tank->tank
Nottingham worker->arty
Warwick worker->worker
Philly, Buffalo infantry->infantry
Seville bomber->bomber
Chicago, Nanking arty->arty
Calixtlahuaca worker->worker
Erdenet infantry->barracks
Malinalco worker->marine
Chittagong pollution
Zulus DW on us - MPP with America. Not sure what we did to deserve that specifically.
France starts UN somewhere else - have they cascaded another city?
Turn 374 1798 AD
Damage report:
- Our Cossack army is 10/13. No other damage near Rheims.
- Our tank army is 10/12. We lost a 3/5 tank and 3 captured arty. There's a 2/4 infantry next to our Lyons stack. Our explorers were not molested!
The French obviously took out the Japanese town around Damascus.
We are now grudgingly considered to be average vs France.
Rheims is now pop 12, so they've conscripted.
Iroquois are now polite. Would sell us computers. One more turn on oil deal, so renegotiate then.
Japan is still furious.
England is furious and would sell us an MA vs Keltoi for Radio.
Arty bombard Rheims again:
pop11,-1hp, pop 10,-1hp,pop 9,f,-1hp,f,research lab,f,f,-1hp,f,
@Cataractorum (Keltoi) tank kills reg infantry, redlined and takes city, 2 resisters.
Near Tsetserleg elite cossacks kill 2 elite French knights, 1 redlines, theother is undamaged.
@Cincinatti:
Tank takes ZoC hit from militia, kills reg rifle->2/4
Tank kills reg militia takes city. 1 resister.
@Strasbourg: 3 bombers from Moscow take out library and kill reg rifle. It's now empty!
Transport loads up warrior and cossack from Moscow and drops them outside the town to beat Iroquois ship heading that way.
Cossacks and tank approach Denver.
Clear pollution @ Chittergong
Move Lyons stack towards Paris
Kill Keltoi axemen near Coventry.
Land 15 mor tanks with infantry and an artillery near Riyadh.
IBT
Vikings & Zulus TE
Keltoi cavalry kills cossack
America DW on Japan ans Iroquois
Iroquois land a MW near Strasbourg, but we are there first.
Mongols & France MA vs Zulus. Mongols DW on Zulus
French sink 3 transports, destroy Cincinnati with tank and bomber
Delhi, New York, Madras, Snagarst tank->tank
Coventry worker->worker
Houston market->Arty
Turn 375 1800 AD
Warrior walks into Strasbourg. 5 resisters
@Denver pop 2 tundra:
tank kills reg rifle, redlined. Cossack kills reg rifle->3/4
elite Cossack kills reg militia->3/5 takes town
TEs America with Aztecs, England end and America is dead.
vet tank kills MI that destroyed Cincinnati->3/4
Renegotiate teh oil deal with Iroquois. Wants 360 gpt + aluminium, saltpeter, woll, ivory
@Curovenium (Keltoi) Cossack dies vs cavalry.
@Entremont (Keltoi) pop 12 plains:
vet tank dies redlines vet infantry then it promotes to 2/5
vet tank kills vet infantry->3/4
vet tank kills reg infantry->2/4
vet tank kills 2/5 infantry->3/4
elite cossack kills 3/4 cav->2/5
elite cossack kills 3/3 spear no damage, takes city. 11 resisters, barracks, harbour, market, bank, stock exch.
I'm going to hand off at this point.
Handover report
It's a very complicated picture and rather a mess.
Home island: We need to reinforce Moscow's garrison. Barcelona is going to be hard work, I think, but once that falls we should be able toclear the French off our island.
Choose whether you want to keep the tundra towns. The AI is very aggressive about settling as soon as a space shows up.
France: We have three stacks ready to move at your command. The northern one near Riyadh has only one artillery. I recommend getting it some artillery cover. It has two explorers who took out France's rubber. The other two have artillery. One could hit Paris this turn, or it could move towards another target. Similarly, the Rheims stack has not moved or fired yet. It was moderately successful last turn and knocked Rheims pop down. If it can reduce the MI to 2 and 3 hp then the tanks may be able to take them down. Alternatively merge the two stacks for maximum artillery effect. The armies seem to cover them OK, but the Rheims stack may be vulnerable if it comes off the mountain.
I had an announcement that the French were building the UN again, but can't see it in F7. Is this because we are at war? If so we don't know where it is. But they are now only building 3 spaceship parts, and before they were bulding 4. So they've changed from a spaceship part to UN somewhere.
We have a spy in Paris. We are still average vs France. All their strength is in 114 MI. Their tanks have been dying, and they now only have 2.
Iroqoois: We need to renegotiate the oil deal. We have lots of resources he wants, and we can get Computers as well if we give him about 300 gpt plus resources. Don't know if we need Computers, though.
America: Is gone
. We came out of mobilisation in the interturn when America died. You choose if we want to remobilise. I think yes, but it's your call. You may want to review whether to start some peacetime builds before doing it.
Keltoi: I've taken Entremont this turn. It has a very high flip chance, so prolly need to abandon it. I kept it in case you want to do anything with the route it provides.
Embassy and investigation shots:
DoW on Keltoi.
4/4 tank kills 4/4 cav on fortified Keltoi incense colony->2/4.
Worker builds incense colony.
Elite cossack kills eurosword on fortified Keltoi horse colony->3/5.
MPP has not cut in yet. We have to attack in Keltoi territory.
@Nemausus, Pop 2 grass:
4/4 cossack kills 4/4 cav->2/4 triggers MPP. We are at war with France.
4/4 cossack kills 4/4 eurosword->2/4 takes town, 1 resister.
@Coventry, Pop 13 grass:
4/4 tank kills 3/3 infantry, no damage. Takes city. 12 English taxmen.
Aztecs: MA vs Keltoi + 8gpt for Refineing+Electricity. Aztecs declare on Keltoi. Hope they will be a softer target for Keltoi.
Near Tsetserleg: Cossack dies vs 5/5 French knight->2/5
Near Nemausus: Tank kills 4/4cav on Keltoi horse colony->1/4
Pillage rubber in France. This triggers American MPP. We are at war with America.
@Lyons, pop 25 plains:
Arty: temple,f,f,f,-1hp,f,-1hp,f,-1hp,-1hp,-2hp,f,-1hp,f,-2hp,stock exch,-1hp,f,-1hp,f,-1hp,f,market,f,-1hp,-1hp,f,pop-1,f,f,police stn,f,f,f,f,library,f. All done. We have taken 14 hp. A single 2/4 MI on top.
4/4 tank loses 1hp to arty, dies vs 2/4 MI->1/4
4/4 tank - arty misses, kills 1/4 MI, no damage.
4/4 tank loses 1hp to arty, kills 1/4 MI->1/4
4/4 tank kills 1/4 MI, promotes to 5/5
4/4 tank kills 1/4 MI, no damage.
4/4 tank kills 1/4 MI, no damage. Captures city with Sun Tzu, 23 resisters, barracks, hospital, 3 arty.
There are 2 MI and a tank outside.
Captured arty->MI -1hp,-2hp,f.
4/4 tank kills 3/4 MI, promotes 3/5
4/4 tank kills 2/4 MI->3/4
4/4 tank kills 4/4 tank->1/4
@Rheims, pop 14 plains:
Arty: f,barracks,f,pop13,police stn,-1hp,f,temple,f,f,f,f,f,f
4/4 tank dies vs 4/4 MI->3/4
4/4 tank dies vs 4/4 MI no damage
5/5 tank dies vs 4/4 MI promotes 5/5
4/4 tank dies vs 5/5 MI no damage
Fortify and stop and think!
France still has 20hp in Rhiems. If we attack we are likely to promote each one twice. That means we actually have to take 30hp. That'll need 50 tanks. We have 28. There seems little point in proceeding now. So options are:
- Move the stack - can't without losing the arty
- Leave it where it is. Best option. Hopefully it will either be seen as too strong to attack with its cossack army and infantry defenders on the mountain.
Next question is what to do with Lyons. It has a 42% flip probability, so I guess we raze it. That'll kill France's barracks hopefully. We'll have to put our tanks back in the main stack, under the tank army and infantry, and leave one tank and the 3 captured arty to be recaptured. Should have moved them before firing
Abandon Lyons and 25 taxmen bite the dust.Move ironclad between Strasbourg and Denver on our home island. Both are defended by regular rifles. If that's representative of the defence on the island then maybe we should hit Cincinnati. Let's wait for the reaction from the AI.
Nothing to sell in Lyons, so just abandon it.
Checking F1: Rush a few units. Fire some taxmen now we have incense.
Take a deep breath and hit next turn.
IBT
India moves a ship.
Keltoi cav attacks Tzintzuntzen and dies, takes 1hp.
Triggers Iroquois, Japan, Zulu, India to DW on Keltoi.
Keltoi Axemen approach. One is hit twice by ZoC from our tanks.
France DW on Japan. Not sure what caused that. My above sequence is obviously wrong.
French bombers and a ship bombard our armies. Cossack army hides behind Infantry on mountain. Don't know how many hp it's lost yet.
Destroyer sinks a transport, losing 2hp.
Iroquois, Zulu, India DW on France.
French cav attacks Infantry at Dallas and dies.
French knight attacks rifle at Kohero (Iroquois) and retreats.
Nidaros, Washington, Moscow, Bombay, Memphis, Calcutta, Thebes, Chittagong tank->tank
Nottingham worker->arty
Warwick worker->worker
Philly, Buffalo infantry->infantry
Seville bomber->bomber
Chicago, Nanking arty->arty
Calixtlahuaca worker->worker
Erdenet infantry->barracks
Malinalco worker->marine
Chittagong pollution
Zulus DW on us - MPP with America. Not sure what we did to deserve that specifically.
France starts UN somewhere else - have they cascaded another city?
Turn 374 1798 AD
Damage report:
- Our Cossack army is 10/13. No other damage near Rheims.
- Our tank army is 10/12. We lost a 3/5 tank and 3 captured arty. There's a 2/4 infantry next to our Lyons stack. Our explorers were not molested!
The French obviously took out the Japanese town around Damascus.
We are now grudgingly considered to be average vs France.
Rheims is now pop 12, so they've conscripted.
Iroquois are now polite. Would sell us computers. One more turn on oil deal, so renegotiate then.
Japan is still furious.
England is furious and would sell us an MA vs Keltoi for Radio.
Arty bombard Rheims again:
pop11,-1hp, pop 10,-1hp,pop 9,f,-1hp,f,research lab,f,f,-1hp,f,
@Cataractorum (Keltoi) tank kills reg infantry, redlined and takes city, 2 resisters.
Near Tsetserleg elite cossacks kill 2 elite French knights, 1 redlines, theother is undamaged.
@Cincinatti:
Tank takes ZoC hit from militia, kills reg rifle->2/4
Tank kills reg militia takes city. 1 resister.
@Strasbourg: 3 bombers from Moscow take out library and kill reg rifle. It's now empty!
Transport loads up warrior and cossack from Moscow and drops them outside the town to beat Iroquois ship heading that way.
Cossacks and tank approach Denver.
Clear pollution @ Chittergong
Move Lyons stack towards Paris
Kill Keltoi axemen near Coventry.
Land 15 mor tanks with infantry and an artillery near Riyadh.
IBT
Vikings & Zulus TE
Keltoi cavalry kills cossack
America DW on Japan ans Iroquois
Iroquois land a MW near Strasbourg, but we are there first.
Mongols & France MA vs Zulus. Mongols DW on Zulus
French sink 3 transports, destroy Cincinnati with tank and bomber
Delhi, New York, Madras, Snagarst tank->tank
Coventry worker->worker
Houston market->Arty
Turn 375 1800 AD
Warrior walks into Strasbourg. 5 resisters
@Denver pop 2 tundra:
tank kills reg rifle, redlined. Cossack kills reg rifle->3/4
elite Cossack kills reg militia->3/5 takes town
TEs America with Aztecs, England end and America is dead.
vet tank kills MI that destroyed Cincinnati->3/4
Renegotiate teh oil deal with Iroquois. Wants 360 gpt + aluminium, saltpeter, woll, ivory
@Curovenium (Keltoi) Cossack dies vs cavalry.
@Entremont (Keltoi) pop 12 plains:
vet tank dies redlines vet infantry then it promotes to 2/5
vet tank kills vet infantry->3/4
vet tank kills reg infantry->2/4
vet tank kills 2/5 infantry->3/4
elite cossack kills 3/4 cav->2/5
elite cossack kills 3/3 spear no damage, takes city. 11 resisters, barracks, harbour, market, bank, stock exch.
I'm going to hand off at this point.
Handover report
It's a very complicated picture and rather a mess.
Home island: We need to reinforce Moscow's garrison. Barcelona is going to be hard work, I think, but once that falls we should be able toclear the French off our island.
Choose whether you want to keep the tundra towns. The AI is very aggressive about settling as soon as a space shows up.
France: We have three stacks ready to move at your command. The northern one near Riyadh has only one artillery. I recommend getting it some artillery cover. It has two explorers who took out France's rubber. The other two have artillery. One could hit Paris this turn, or it could move towards another target. Similarly, the Rheims stack has not moved or fired yet. It was moderately successful last turn and knocked Rheims pop down. If it can reduce the MI to 2 and 3 hp then the tanks may be able to take them down. Alternatively merge the two stacks for maximum artillery effect. The armies seem to cover them OK, but the Rheims stack may be vulnerable if it comes off the mountain.
I had an announcement that the French were building the UN again, but can't see it in F7. Is this because we are at war? If so we don't know where it is. But they are now only building 3 spaceship parts, and before they were bulding 4. So they've changed from a spaceship part to UN somewhere.
We have a spy in Paris. We are still average vs France. All their strength is in 114 MI. Their tanks have been dying, and they now only have 2.
Iroqoois: We need to renegotiate the oil deal. We have lots of resources he wants, and we can get Computers as well if we give him about 300 gpt plus resources. Don't know if we need Computers, though.
America: Is gone
. We came out of mobilisation in the interturn when America died. You choose if we want to remobilise. I think yes, but it's your call. You may want to review whether to start some peacetime builds before doing it.Keltoi: I've taken Entremont this turn. It has a very high flip chance, so prolly need to abandon it. I kept it in case you want to do anything with the route it provides.
Embassy and investigation shots:
That is an awful lot of MI to overcome. I'll look at the save in the morning . We need to try to find out where that UN build switched to. Taking Paris should also relieve some pressure on us. 
)
And I saw some ships limping around with damage. Iroquois certainly had some fights, and Japan lost an isolated city in the north of France, so I think we have some useful support there.