MOTH
Emperor
Comments and overall situtional update (my questions are bolded)
City Names: Does anyone have any objections to shortening all of the names? Its a pain for someone as lazy as I am to keep typing all of these long names.
Happiness: We currently have 1 luxury and have some war happiness from England. Important: Don't accept peace with England unless they will give us a city or 2. We can also hook up the Dyes in the South soon. If we can get anyone else long-distance to declare on us then all the more war happiness.
War: With M-B's statement and the Mongol's lack of horses, I think that after (or even during) the war on China we need to go after Japan before they get their Knight based UU. After these 2 wars we might be able to go after France. Should we open an Embassy with France and get them to go to war with England in the meantime? The tactics for war I leave to those more skilled in early conquest.
Food: I have been MM sharing the bonus food except for Entremont's. I try to make sure that when a town is 4 food away from growth that they get a wheat so that the governor will auto-work a shield tile. This will be more complicated with the Game (irrigated in about 3) in the south as 3 cities share this bonus.
Military Units: We have 3 cities with MM that are each building 1 Vet Warrior every 3 turns. Verulamium will start building a 4th every 4 or 5 turns. I think we will have 9 or 10 more before the Iron is hooked up and we have to switch to GS. One of the 2 disconnected towns in the north will soon start building one every 5 turns. Once some irrigation gets up there they might be able to pick up the pace some. This should give us 15+ GS to start the conquest of China.
Settlers: I have been building settlers from only Entremont lately.
Workers: I built a few workers from Mohacs before I started on the Library
Harbor: 1 harbor is being built. We do not want harbors in the warrior factory cities at this point as that will ship in the Iron.
Barracks: We have 4 barracks now and will soon have 2 more.
Library: We have 1 in the works in Mohacs. We should get Libraries in our core (except Entremont) when production allows.
Temples: We have 3 in the works. We should build temples as they are cheap and will provide some happiness to combat the whipping. Once we start building corrupt ICS cities they should start immediately on a temple and should pop-rush it if they grow in ten turns.
Palace Jump: We don't want any of our existing cities to grow too large before we jump the Palace as population is a big part of the formula.
Existing Cities:
Entremont - settler pump
Rich, August, Verul, Camul - military pumps. They should breifly detour to a temple or Library once Iron is hooked up and they can't build warriors anymore.
Gergovia - Harbor, then galleys with possible pop-rush detour to temple to expand borders.
Mohacs - Library then worker then temple then worker then cathedral. We don't want to grow much though.
Lugdun - FP then worker then Library then some workers to bring size back down.
Ebor and Aged - long term warrior pumps. They get a barracks, and eventually a temple via pop-rush to expand borders.
Cataract and Burdigala - getting temples now for border expansion. Then what?
New cities: There are 3 RCP 7 sites (one next to our settler) that will have rank 1 corruption once the FP finishes. There are also 2 more RCP 7 sites near China. After this it is to start following ICS placement. Lots of the ICS sites in the south are going to be fishing villages, so maybe a harbor after the temple.
On the following map C1 through C5 are the RCP7 sites. The settler is next to C1. ICS are the ICS sites. PPS are the ICS sites that we should settle Post Palace jump.
City Names: Does anyone have any objections to shortening all of the names? Its a pain for someone as lazy as I am to keep typing all of these long names.
Happiness: We currently have 1 luxury and have some war happiness from England. Important: Don't accept peace with England unless they will give us a city or 2. We can also hook up the Dyes in the South soon. If we can get anyone else long-distance to declare on us then all the more war happiness.
War: With M-B's statement and the Mongol's lack of horses, I think that after (or even during) the war on China we need to go after Japan before they get their Knight based UU. After these 2 wars we might be able to go after France. Should we open an Embassy with France and get them to go to war with England in the meantime? The tactics for war I leave to those more skilled in early conquest.
Food: I have been MM sharing the bonus food except for Entremont's. I try to make sure that when a town is 4 food away from growth that they get a wheat so that the governor will auto-work a shield tile. This will be more complicated with the Game (irrigated in about 3) in the south as 3 cities share this bonus.
Military Units: We have 3 cities with MM that are each building 1 Vet Warrior every 3 turns. Verulamium will start building a 4th every 4 or 5 turns. I think we will have 9 or 10 more before the Iron is hooked up and we have to switch to GS. One of the 2 disconnected towns in the north will soon start building one every 5 turns. Once some irrigation gets up there they might be able to pick up the pace some. This should give us 15+ GS to start the conquest of China.
Settlers: I have been building settlers from only Entremont lately.
Workers: I built a few workers from Mohacs before I started on the Library
Harbor: 1 harbor is being built. We do not want harbors in the warrior factory cities at this point as that will ship in the Iron.
Barracks: We have 4 barracks now and will soon have 2 more.
Library: We have 1 in the works in Mohacs. We should get Libraries in our core (except Entremont) when production allows.
Temples: We have 3 in the works. We should build temples as they are cheap and will provide some happiness to combat the whipping. Once we start building corrupt ICS cities they should start immediately on a temple and should pop-rush it if they grow in ten turns.
Palace Jump: We don't want any of our existing cities to grow too large before we jump the Palace as population is a big part of the formula.
Existing Cities:
Entremont - settler pump
Rich, August, Verul, Camul - military pumps. They should breifly detour to a temple or Library once Iron is hooked up and they can't build warriors anymore.
Gergovia - Harbor, then galleys with possible pop-rush detour to temple to expand borders.
Mohacs - Library then worker then temple then worker then cathedral. We don't want to grow much though.
Lugdun - FP then worker then Library then some workers to bring size back down.
Ebor and Aged - long term warrior pumps. They get a barracks, and eventually a temple via pop-rush to expand borders.
Cataract and Burdigala - getting temples now for border expansion. Then what?
New cities: There are 3 RCP 7 sites (one next to our settler) that will have rank 1 corruption once the FP finishes. There are also 2 more RCP 7 sites near China. After this it is to start following ICS placement. Lots of the ICS sites in the south are going to be fishing villages, so maybe a harbor after the temple.
On the following map C1 through C5 are the RCP7 sites. The settler is next to C1. ICS are the ICS sites. PPS are the ICS sites that we should settle Post Palace jump.