@Ivan: I played some turns, before I read your responce, but, we agree on many things on our strategy, except one:
IMHO, We HAVE to try to claim the Iron, even if our chances are very slim. So what, if we won't claim the Iron? We must try for it, as we won't be able to trade for Iron from the other Civs, AND, if we succeed, we'll have 1 less reason to afraid that Greece will wipe us out of the game(it's a good possibility).
Pre-turn:
Trade WM for 4g.
330BC (1)
NY: settler --> settler. Trade WM for 7g. China has settled 1S from where we aimed to settle(dyes area): NY is building 1 more settler to claim the area if Greece destroys it, OR the settler could wait until we raze Canton, a bit later.
Greece settled W of Buffalo.
310BC (2)
Washington: archer --> archer. We lose 1 archer attacking a conscript barb(argh!)
290BC (3)
Atlanta: library --> barracks. No WM trade the last 2 turns.
IBT
A Viking archer appears W of SF. Indeed, the warrior I just parked there, 2 turns before, gave us a VALUABLE contact!!!
270BC (4)
INCOMPLETE: I haven't moved anything. I'll stop here to discuss things.
Suggestions:
1) The Vikings very backward: they lack Philosophy, CoL, Literature, Polytheism, and Construction. They have 142g in their treasury(which, will be ALL ours soon!). NO OTHER CIVS have contacted them yet, so, it's an opportunity for us to make some good deals. The Vikings have 11 cities(including their capital), exactly the number our Civ has so far, so, they're not small.
2) The GW finishes the next turn, and after that, archers and horses out of Boston.
3) I think, we should change Chicago to a library first, and then we can finish the barracks or a harbor(preferably), so the city gets to grow more.
4) A lot of cities will need an aqueduct and marketplaces, once we trade for Currency. A worker is also heading for second gems colony.
5) I'll wait a bit, and when we have 2 archers, I'll take out that barb camp(it seems, 1 veteran archer isn't enough to defeat him!).
6) The settler goes towards the Iron, unescorted, BUT, units will follow him soon enough. I'll sign a RoP with Greece after 2 turns.
Here's what I were thinking: We may consider the option to sign an MA with Greece vs China, so, we can raze Canton and claim the dyes. We could also sign RoP with Greece for free, this way. After a couple of turns, we'll have 4-5 archers near Canton, and we'll take it, so, no need to worry about China. Thing is, all the Greek units I've seen near Xinjang, are heading towards Beijing, so, Greece would need some time to send it's units back to capture Canton.
This strategy has advantages:
a) We'll make Greece to fight some more time with China, and not concentrate on us for the time being.
b) We earn MORE TIME to build the Iron city, as Greece will focus on China's other cities, and maybe, will build some galleys to chase China on the islands.
Of course, this requires that we'll trade Currency from someone else, but that won't matter, since we'll have money from trading money from the Vikings contact.
7) The 4 workers inside Buffalo, should split in 2 Teams: the first Team will road towards Houston, and the second Team will go to connect the Iron city(in case we'll build it, I HOPE), via the shortest possible way(Delphi --> Athens), and then also connect the Iron.
8)
WHAT HAVE WE DECIDED ON OUR RESEARCH PATH ON THE MIDDLE AGES???
EDIT: nevermind, I had missed Ivan's previous post. What the others say about it?
P.S.: We may also need a couple workers more to clear all that jungle faster. One more thing: IMHO, we should fortigy 2 spears on our gems colonies on the S mountains, so we won't destroy our reputation if someone(Japan) pillages them. 1-2 catapults along with the spears, would be also welcome
I'll wait to hear what all the Team members think/suggest.