Thanks also @sampsa and @soundjata! Should be able to squeeze in some turns later today, fingers crossed
Unlikely to work IMO, and not worth much. Him having an extra unit in a city doesn't matter, it will get a lot of collateral anyway. Baiting is more of a HA/cuir-thing.Diverting troops from Timbuktu was suggested - anyone want to spell that tactic out? How should the sacrificial unit(s) be placed, to try and draw out defenders?
fair enough, misjudged that3 workers on a forest hill with no roads is too much.
I've made this mistake repeatedly this game - it's not me choosing inferior tiles, it's me forgetting to check which tiles are being worked, probably after a whip. Hard habit to break, I'll keep working on it.2f2c cottage in capital should always be run. Why run 1 food tile over that?
considered it, then discounted it since it doesn't directly contribute to war goals - but then, couldn't think of anything else useful for that worker. Will improve the furAny reason 2nd fur not being improved?
believe I'm also worst enemyAnnoyed towards you and other AI but you are closest.
ok, won't worry it with it thenUnlikely to work IMO
I think your army is so overwhelming you should split it. Half towards W half towards S. Then probably peace for currency and hopefully lots ofCould either march W to Kumbi or S to Djenn - I'm thinking S
Lots of offers to trade for Mysticism, needed for Priesthood -> Monarchy - thoughts on that?
Should I still make Cats? What should my Workers be improving?