I'm back after a hiatus from the game and still aspire to be able to beat Deity one day. Right now, I'm playing on Immortal, trying to make Deity-level decisions and take my time on my games (zero missed worker turns, very particular city tile swapping, planning city choices and worker choices ahead, etc). Here is how my current game has started: Immortal NHNE - Standard Map, Normal Speed, 7 civs - Victoria (Financial + Imperialistic) Start looks great, considered settling on the Marble, but who wants to give up wet corn? Scouted 1SE to check for any fish, found none, SIP. Tech Path: Agriculture → Bronze Working → Wheel → Pottery → Mysticism → Meditation → Priesthood → *Metal Casting* → Animal Husbandry → Sailing → Writing Early Capital City Info: Built farm on corn, farm on banana, mine on marble, eventual farm on cows (due to late AH). Built Worker 1st → 3 Warriors (bringing up to 4 pop) → 2nd Worker → 2x Settlers (chopped 3 or 4 forests) Agriculture was an easy pick, I wanted to go for faster Pottery, but with all the forests surrounding my city, BW was pretty obviously needed. T13: Meet Charlemagne scout from the East. T25: (3000 BC) BW finished, tough tech choice now. With all these forests, I know I want a wonder. Considered AH → Sailing → Masonry → GLH, many of my cities will be coastal. Few good city spots with enough forests to chop to build it at, though. Decide to go for Wheel → Pottery → Mys+Med+PH for Oracle → Metal Casting. Would want to Oracle something like CoL, but I don't know that I could get Writing quick enough. Spoiler Turn 25 Map : T56: Meet Washington (his boat from East); Switch to Slavery. T62: (1560BC) Finish Oracle → Metal Casting. Now planning to do the Forge in 2nd city → set Engineer → rush Mids with Great Engineer strategy. -- Is 1560 too late to hope to get Oracle on Deity? Spoiler Turn 75 Map : Took 2nd city by the Fish to the west, 3rd city near the clams (chopped Monument, should've whipped Monument), 4th to east, sharing Banana farm and river cottages. There's a nice GP farm to the south (Rice, Fish, Clams). Trying to decide if I should put Moai statues there or with a later city that has the plains Wheat to the north. I fog busted so that only barbs from the east could be a problem. I think I should've prepped a few more warriors since I didn't have time to get AH or Archery before Priesthood and found no copper. I also invested in Writing up to 70% to completion (yes I used binary teching) before realizing I'm not going to use it at all since I won't have connections to civs yet and won't be building Libraries while I'm pushing for Forges at the time. Maybe I still should've gotten Writing faster, but switched to AH → Sailing so I could make the pasture, find horses, and 2x whip lighthouses. I have plenty of space for 7+ cities, worry that my first GS will come pretty late with this opening, but it's been a while since I've built the Pyramids myself, so I'm looking forward to this strategy. Haven't scouted nearly as much of the map as I want, focused more on fogbusting and pre chopping. The game is at 1000 BC, I'm happy with where I am and planning between Math → Currency now or after Masonry. I am certainly not against restarting it for other ideas or misplays you noticed. All thoughts and advice are welcome!