Sheep blocks me from making a farm?

DodgyDave

Warlord
Joined
Sep 8, 2006
Messages
169
i have been trying to find info on about this, at times, i want to place a mine or a farm on a tile, where there is a resource, which is not worth using, like a sheep or deer!

anyway to edit the game, for it to allow farms, mines and terrace to be made on the tiles with resources, that would normally block them?
 
Terrains -> Resources.xml

Code:
<Improvement_ResourceTypes>
                 <Row>
			<ImprovementType>IMPROVEMENT_FARM</ImprovementType>
			<ResourceType>RESOURCE_SHEEP</ResourceType>
		</Row>
</Improvement_ResourceTypes>

Try that. Keep in mind, that may unbalance the game because it might grant the resource's effects, too.

Keep in mind that my responses are based off the assumption that you know how to create a mod and update the game files through it.
 
You can also set BuildableOnResources to true for those improvements. (AFAIK this will not grant the resource effects).
 
thanks for the advice, but seems my game was placed in my games by steam, so not able to find a resource.xml or any page, that refer to farms, mines and terrace, being able to build on resources?

where can i find these files? or is that impossible??
 
Steam -> SteamApps -> common -> sid meier's civilization v -> Assets -> Gameplay -> XML -> Terrains

or

Assets -> DLC -> Expansion -> Gameplay -> XML -> Terrains
 
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