Sheep
Orange Shrooms!
Alright, I am getitng sick of the usual 4000BC neses and it is my hope this will add variety into the marketplace.
This is a NES based off the Sim City series. Each player owns a city of which he can set taxes, pay for Ordiances and even set up trade deals with other cities. The idea is to get as many people in your city which starts off as a village, as quickly as possible, and to stop your citizens from packing up and moving to your neighbours. Each turn will take a year.
Due to its unusual nature, this nes WONT USE MAPS! Instead it will use various graphs, and each city will have a seperate post for all its stats. In the orders you must tell me what to change, don't assume I will read it off the thread, cause I wont. Only things in orders will make it to the city confrence. Due to the projected workload I am willing only to take eight players on. As this is a trial run of the game it is likely there will be rule changes and such as I work out bugs.
Rules
First off you must name your city. This NES will rely on random occurances much more than the ordinary stock hence why I have made a table for what will happen, rolling a D66 (two six sided dice). Each turn each city will receive between one to three random occurances, some will be bad, majority of them are good.
Second of all is population. People will be attracted to your city if it has a good public system, good public transport, police, fire coverage, hospitals and jobs. Not to mention if the taxes are low. As the Mayor you have to manage this to the best of your ability, the never ending struggle of not taxing too much but having enough to pay the bills. Therefore you must set up a tax rate for rates and what not for your city.
This table shows you which money will be put where. The more poplation you have the more money you will generate from taxes. Remember certain laws can be passed such as parking metres to argument your revenue. The other way is you can get a loan. However beware each loan of 10,000 dollars will have 5%pa intrest compounding and will be due in 10 years.
City Name:
Player:
Population:
Treasury:
Tax Rate:
Tax Revenue:
Other Revenue:
Total Revenue:
Police Budget:
Police Grade:
Education Budget:
Education Grade:
Hospital Budget
Hospital Grade:
Public Transport Budget
Public Transport Grade
Public Recreation Budget:
Public Recreation Grade:
Ordances Budget
Total Costs
Net Cash Flow
Loans:
So what does it all do. Lets look at it all
City Name: Well this is a no-brainer
Player: Can you say your own name?
Population: The current poipulation of your city and the current growth rate.
Treasury: The current state of the treasury. You begin with 10,000 dollars.
Tax Rate: The current tax rate on your city.
Tax Revenue: The tax revenue the last year and the projected revenue for the next year at the same rate.
Other Revenue: Revenue from any ordances you made. This will
Total Revenue: Tax Revenue and Other Revenue added together.
Police Budget: The amount of money given to the Police to do their jobs
Police Grade: How well are your Police doing?
Education Budget: The amount of money given to Education system to do their jobs
Education Grade: How well are your Teachers doing?
Hospital Budget: The amount given to the Health System to do their jobs.
Hospital Grade: How well your Hospitals are doing?
Public Transport Budget: The amonbt given to trains and busses in your city to operate.
Public Transport Grade: How well is the Transport system doing?
Public Recreation Budget: The amount given to park maintanence
Public Recreation Grade: How well the Parkland system is doing?
Ordances.: Any laws you can make up to make your city better. Just tell me what it is and I will work out its affect. Can be anything from a Nuclear Free Zone or parking meters. You could make a town fair to boost your image or levy more charges on people, its up to you.
Total Costs: The total of all your costs.
Balance: The amount of you budget deficit or surpluss. Try to make money
Loans: Any loans you have.
Hints and tips. Writing stories will help you in population growth. Remember the first one to 1,000,000 citizens will win the game.
This is a NES based off the Sim City series. Each player owns a city of which he can set taxes, pay for Ordiances and even set up trade deals with other cities. The idea is to get as many people in your city which starts off as a village, as quickly as possible, and to stop your citizens from packing up and moving to your neighbours. Each turn will take a year.
Due to its unusual nature, this nes WONT USE MAPS! Instead it will use various graphs, and each city will have a seperate post for all its stats. In the orders you must tell me what to change, don't assume I will read it off the thread, cause I wont. Only things in orders will make it to the city confrence. Due to the projected workload I am willing only to take eight players on. As this is a trial run of the game it is likely there will be rule changes and such as I work out bugs.
Rules
First off you must name your city. This NES will rely on random occurances much more than the ordinary stock hence why I have made a table for what will happen, rolling a D66 (two six sided dice). Each turn each city will receive between one to three random occurances, some will be bad, majority of them are good.
Second of all is population. People will be attracted to your city if it has a good public system, good public transport, police, fire coverage, hospitals and jobs. Not to mention if the taxes are low. As the Mayor you have to manage this to the best of your ability, the never ending struggle of not taxing too much but having enough to pay the bills. Therefore you must set up a tax rate for rates and what not for your city.
This table shows you which money will be put where. The more poplation you have the more money you will generate from taxes. Remember certain laws can be passed such as parking metres to argument your revenue. The other way is you can get a loan. However beware each loan of 10,000 dollars will have 5%pa intrest compounding and will be due in 10 years.
City Name:
Player:
Population:
Treasury:
Tax Rate:
Tax Revenue:
Other Revenue:
Total Revenue:
Police Budget:
Police Grade:
Education Budget:
Education Grade:
Hospital Budget
Hospital Grade:
Public Transport Budget
Public Transport Grade
Public Recreation Budget:
Public Recreation Grade:
Ordances Budget
Total Costs
Net Cash Flow
Loans:
So what does it all do. Lets look at it all
City Name: Well this is a no-brainer
Player: Can you say your own name?
Population: The current poipulation of your city and the current growth rate.
Treasury: The current state of the treasury. You begin with 10,000 dollars.
Tax Rate: The current tax rate on your city.
Tax Revenue: The tax revenue the last year and the projected revenue for the next year at the same rate.
Other Revenue: Revenue from any ordances you made. This will
Total Revenue: Tax Revenue and Other Revenue added together.
Police Budget: The amount of money given to the Police to do their jobs
Police Grade: How well are your Police doing?
Education Budget: The amount of money given to Education system to do their jobs
Education Grade: How well are your Teachers doing?
Hospital Budget: The amount given to the Health System to do their jobs.
Hospital Grade: How well your Hospitals are doing?
Public Transport Budget: The amonbt given to trains and busses in your city to operate.
Public Transport Grade: How well is the Transport system doing?
Public Recreation Budget: The amount given to park maintanence
Public Recreation Grade: How well the Parkland system is doing?
Ordances.: Any laws you can make up to make your city better. Just tell me what it is and I will work out its affect. Can be anything from a Nuclear Free Zone or parking meters. You could make a town fair to boost your image or levy more charges on people, its up to you.
Total Costs: The total of all your costs.
Balance: The amount of you budget deficit or surpluss. Try to make money
Loans: Any loans you have.
Hints and tips. Writing stories will help you in population growth. Remember the first one to 1,000,000 citizens will win the game.