Hey everyone, I've been trying out the Shoshone practicing my jump from King to Emperor for a bit and was looking for tips. The biggest strength I've found was immediately upgrading my Pathfinder to a Scout at the first ruin (practically guaranteed). Free tech for next ruin. Any ruins afterwards are just bonuses and aren't too common for my settings. The Scout at such an early stage in the game is just so powerful and it basically gets to harass, pillage, and take some workers or settlers single handedly because the AI seems so afraid of it. I get a decent to strong start, but then I'm unable to snowball that into a victory. The UU is meh and a part of your UA is mostly irrelevant after the settling phase of the game stops. Your defense bonus wants you to turtle, but with the bonuses the AI gets at harder difficulties, they scale better than you do. Do you try to rush for encampments early? Do you try to expand as fast and as much as possible to utilize your UA? How do you deal with falling behind in science and culture when you go wide? What victory conditions do you usually shoot for? Any other tips?