Should I be worried about the Bermuda Triangle?

AntSou

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No, I won't be flying over it any time soon.

I was looking forward to the roadmap for Civ VII, but seeing the Bermuda Triangle take the spot for a natural wonder on the very first update is very off-putting.

Despite the changes to core elements of the series in Civ VII, this is the first time I'm feeling anxious about their plans for the game moving forward.

If the justification for having leaders like Lovelace in the game is to highlight extraordinary but less known individuals, why is then the impulse in regards to natural landmarks to include the most history-channel-aliens-did-the-thing slop imaginable?

Request: please delay the funky content until 2028, at least.
 
Yeah tbh it’s almost like if they added El Dorado and the Fountain of Youth in the first natural wonder content update. If this was Civ V, Firaxis would never
*unintelligible screeching mesoamerican fan noises* would you look at all those natural wonders the rest of the world gets? awesome, what does mesoamerica and the caribbean get? fantasy nonsense "because its fun" (ugh highly subjective definition of fun.)

I'd rather see the Great blue hole, yet another badge of honor for Sukritact.
 
I also don’t like the inclusion of the Bermuda Triangle. It’s not as if the Americas lack stunning real-world locations that could be added instead.

I just hope they at least include a Natural Wonders selector. Otherwise, I’ll have to use mods to remove it—and anything similar they decide to add. I didn't want to have to use mods so soon.
 
No, I won't be flying over it any time soon.

I was looking forward to the roadmap for Civ VII, but seeing the Bermuda Triangle take the spot for a natural wonder on the very first update is very off-putting.

Despite the changes to core elements of the series in Civ VII, this is the first time I'm feeling anxious about their plans for the game moving forward.

If the justification for having leaders like Lovelace in the game is to highlight extraordinary but less known individuals, why is then the impulse in regards to natural landmarks to include the most history-channel-aliens-did-the-thing slop imaginable?

Request: please delay the funky content until 2028, at least.
Depends on how they do it... since it is an actual place (as opposed to El Dorado/Fountain)

If its just units going through there stop and are "lost" for one turn it's reasonable. (units have no vision in/through it... maybe interesting)
If you can get naval Artifacts from it ...sure

If it can give you an Aircraft in Ancient Age/UFO unit in Modern....no
 
Depends on how they do it... since it is an actual place (as opposed to El Dorado/Fountain)
Maybe I'm just splitting hairs at this point, but they could use the Sargasso Sea instead, It's a well defined biome, in the same general area, and unlike UFO and myths, historically documented and quite a hazard for exploration era vessels.

If it can give you an Aircraft in Ancient Age/UFO unit in Modern....no
This is my fear, a magical whirlpool that does funny stuff. -__-
 
It absolutely will be the teleporting whirlpool again. I’m not keen on it, but since ocean travel is restricted to the Exploration Era plus it won’t be so bad. Basically a here be dragons tile.
 
Depends on how they do it... since it is an actual place (as opposed to El Dorado/Fountain)
I actually think El Dorado would make more sense since you could fit it into the Exploration Age and it was an important part of the imaginary among the European colonizers/explorers. Same with the kingdom of Prester John. Mythical places, but with real consequences.

There's nothing particularly wondrous about the Bermuda triangle, it's mostly just ocean, and the Bermudas themselves are a tourist attraction, but not a "natural wonder". It's the alien stuff. It's pop culture. And it became pop culture in the second half of the 20th century, making it out of place even in the game's timeline.
 
There’s nothing out of character to having the Bermuda Triangle in Civ. It was my favorite wonder in 6 and I’m really happy it’s returning.

Hopefully they put back in the natural wonder selector setup toggle so people who don’t like it can turn it off. As for me, I’ll always keep it on :)
 
I actually think El Dorado would make more sense since you could fit it into the Exploration Age and it was an important part of the imaginary among the European colonizers/explorers. Same with the kingdom of Prester John. Mythical places, but with real consequences.
And yet they don't add Shangri la or Vallhalla, but El Dorado is fine because greedy conquistadors didn't have enough with a lake full of gold and a mountain filled with silver? if they were to return El Dorado why not Lake Guatavita instead...the actual El dorado location.

It just rubs me the wrong way, look at the map for natural wonders on civ VI, compare North and South America to Mesoamerica and the Caribbean. and one of those regions is not like the others.
 
There’s nothing out of character to having the Bermuda Triangle in Civ. It was my favorite wonder in 6 and I’m really happy it’s returning.

Hopefully they put back in the natural wonder selector setup toggle so people who don’t like it can turn it off. As for me, I’ll always keep it on :)
It was a wonder spot wasted unless we used your mod. I did include the wonder when playing with Secret Societies.

And yet they don't add Shangri la or Vallhalla, but El Dorado is fine because greedy conquistadors didn't have enough with a lake full of gold and a mountain filled with silver? if they were to return El Dorado why not Lake Guatavita instead...the actual El dorado location.

It just rubs me the wrong way, look at the map for natural wonders on civ VI, compare North and South America to Mesoamerica and the Caribbean. and one of those regions is not like the others.
I mean, take it up with Firaxis. But why are you ok with Shangri-La, but not El Dorado, when they're both western romanticized views of foreign cultures/places?
 
It's off theme but I don't mind mythical wonders. I'd prefer they shine a spotlight on real world wonders, but fun gameplay opportunities are always nice. I hope it's a little less fantastical than the teleportation whirlpool in Civ VI. Just being an especially hazardous spot of ocean with special yields would be ideal.
 
I'm glad I'm not the only person who doesn't like the mythical wonders (and I take just as much umbrage at Paititi/Dorado).

Not opposed to these being in game modes alongside zombies and vampires and whatever. But between promoting superstitious nonsense and most amounting to "exoticization" of the new world, I think they are extremely dumb inclusions in the main historical campaign.
 
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I thought it would be interesting if the Triangle was an unrevealed section of ocean where ships, traders and flights occasionally disappear. It would still show up as rough seas, or whatever. But after enough “evidence” it could be revealed on the map as a wonder. ¯\_(ツ)_/¯
 
I mean, take it up with Firaxis. But why are you ok with Shangri-La, but not El Dorado, when they're both western romanticized views of foreign cultures/places?
Oh no, maybe I didn't explain myself clearly, sorry for that

I meant that Shangrila and Valhalla are in the same mythical category that El Dorado is, yet, those don't get added to the game (and I hope they stay out, I dont want them in), but Firaxis does seem to have a fascination with adding El Dorado, Fountain of youth and Bermuda triangle, and it always comes at the expense of real natural wonders for the area.

That last bit is the one that makes me so dissapointed in Bermuda triangle coming back, it probably brings company.
 
I don't mind bermuda triangle, although that being said it's the only 'magical' wonder I like - it's still a real natural area so I can make peace with the supernatural ability.
I think it could be interesting if it existed as an exploration age only wonder, causing havoc to early sailors but vanishing in the modern age.
 
I feel that I should note that the developers might be under the impression that it was a popular wonder in Civ VI, as it won a poll asking which wonder should be the focus of one of those monthly challenges.
 
I don't mind bermuda triangle, although that being said it's the only 'magical' wonder I like - it's still a real natural area so I can make peace with the supernatural ability.
I think it could be interesting if it existed as an exploration age only wonder, causing havoc to early sailors but vanishing in the modern age.
I was about to say they could implement these similar to the "relics" from the Civ Revolution games. That is whoever finds them gets one-time benefits and then they disappear from the map, or you enter the Modern Age like the Bermuda triangle. I think using a new term "mythological wonder" could work, considering things like El Dorado, Atlantis, Shangri-La etc. aren't anywhere near being considered natural.

Though for those that don't like these make these "mythological wonders" optional.
 
I definitely prefer having real natural wonders, like the Blue Hole, Grand Canyon, etc...

But honestly for civ VII, the Bermuda Triangle actually feels like a great wonder, if they do it right. Yeah, the throwing your ship across the ocean was weird, but honestly, it would be cool if the Bermuda Triangle was like a hidden wonder over a big region of the sea, and basically every turn in there instead of the base 10-15 HP penalty, you lose the unit. So maybe you risk it, maybe you don't. Just have it as a weird exploration age kitsch. And then in the modern age it can just be a source of relic.
 
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