Should inquisition have negative effect on the city ?

nitedemon

Warlord
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Jan 6, 2008
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Currently the game just make it all easy breezy with inquisition, one click and all the "heresy" is gone and everyone would just happily following the mainstream religion. But if you really think about what inquisition is , you don't just get rid of a religion without people getting killed or banished. Game wise, it's way to OP when you burn multiple missionaries to convert the city, just to have one inquisitor come over and nullify all your work with one charge. So maybe inquisition should reduce the city population by a certain percentage, like for example in a catholic city, assuming there are x people following Buddhism, when inquisition takes place, Buddhism would be removed but the city population would also be reduced by x/2.
 
In terms of gameplay inquisitors must be powerful, they have to potentially defend you against attack from multiple players. I think their purely defensive roles means that they're fine the way they are - if you're just using your faith to purge religion, then you're not spreading your religion (or at least using not using part of your faith to spread your religion), that's already a pretty big drawback.
 
At the very least I think a temporary drop in science and culture makes sense. The fear that Victoria refers to would inhibit newer ideas or anything that could be deemed risky behaviour.
 
As I understand inquisitors, they were not great theologians but just nasty people that cleaned out their own towns. I feel the game has that bit right. I am happy to consider fear may dampen the spirit and therefore possibly creativity. I guess if I try and think of a more modern example with Stalin one creativity was dampened. But an inquisition tended to be targeted at a group. If you were not in that group you probably were not affected by it that much.
 
But an inquisition tended to be targeted at a group. If you were not in that group you probably were not affected by it that much.

mhhhh:coffee:, I did not know that someone today wouldn´t say that the Spanish inquisition has it´s part that Spain looses his leadership role in the world. But I was not there when it happened.
 
Inquisition should probably pillage the holy site, shrine, and temple.... the worship building would be left alone if it is of the right religion and destroyed if it is not.

Or possibly limit their effect, rather than eliminating all enemy religious pressure, just reduce it by an amount -500 to each enemy religion in the city. (but they should at least destroy an "incorrect" worship building
 
If your majority religion -which is carrying out the inquisition- built those buildings, then no. That makes no sense.
They're repressing minor religions, not the official religion.
 
The whole mechanic that you have to have an inquisition or murder a bunch of traveling missionaries to avoid losing the game is kind of dull and uninspired if you ask me.

A better way to do it would have been to have something like Holy Feast Days as the Holy Site project replacing Holy Site Prayers - once you have a Great Prophet, you don't need the points anymore. And what it would do is give you Faith and something else while it's working (maybe depending on your religion's building belief - or maybe just food), and then once it's done it increases the presence of your state religion in a city and decreases the presence of other religions. Or maybe it increases religious pressure to nearby cities throughout the project.

Maybe there's room for both. Like maybe a Holy Feast Day never reduces the number of people in your city following another religion below 1, or maybe it does it slower than inquisitors do. Regardless the whole flood of missionaries versus inquisitors minigame is kind of tedious and I wish it came with more meaningful choices or sacrifices.
 
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