In my last game, I almost lost a city because of a big stack of enemy catapults and trebuchets. It was my mistake because I upgraded my knigths to cuirassiers believing they would retain the flank attack bonus against catapults and trebuchets...
I can understand horse archers have a 50% bonus against catapults while knigths don't, because knigths have 10 strength base vs 6 base + 3 (50% bonus) = 9 strength of horse archers. So knigths (the upgrade path of horse archers) are better than horse archers.
What I can't understand is that cuirassiers are worse than knigths (and even horse archers!) againsts stacks of catapults or trebuchets. I think cuirassiers should have the flank attack bonus against cannons (as it's now) AND against catapults and trebuchets. Same for cavalry. And also I think helicopters should have the flanking attacks bonus against ALL siege units.
[UPDATE] Added edited CIV4UnitInfos.xml (based on 3.13 patch). Changes:
- Added flank attack vs catapults and trebuchets to cuirassier, conquistador, cavalry, cossack
- Added flank attack vs catapults, trebuchets and cannons to gunship
EDIT: attachment removed
I can understand horse archers have a 50% bonus against catapults while knigths don't, because knigths have 10 strength base vs 6 base + 3 (50% bonus) = 9 strength of horse archers. So knigths (the upgrade path of horse archers) are better than horse archers.
What I can't understand is that cuirassiers are worse than knigths (and even horse archers!) againsts stacks of catapults or trebuchets. I think cuirassiers should have the flank attack bonus against cannons (as it's now) AND against catapults and trebuchets. Same for cavalry. And also I think helicopters should have the flanking attacks bonus against ALL siege units.
[UPDATE] Added edited CIV4UnitInfos.xml (based on 3.13 patch). Changes:
- Added flank attack vs catapults and trebuchets to cuirassier, conquistador, cavalry, cossack
- Added flank attack vs catapults, trebuchets and cannons to gunship
EDIT: attachment removed