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Should you always finish Policy Trees?

Discussion in 'Strategy Section' started by Jiggly, Sep 24, 2019.

  1. Jiggly

    Jiggly Chieftain

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    Jun 19, 2018
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    I am half way through Fealty with Japan but I dont need the last 2 policies at all. Is it worth it to just switch and dabble in artistry or statecraft, or is it always wiser to finish a tree?
     
    Last edited: Sep 24, 2019
  2. Stalker0

    Stalker0 Baller Magnus

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    Fealty is definitely a tree that I think its ok to dip here and there. I will often go down the middle and then consider the Artistry opener as my next one, as its pretty solid.
     
  3. andersw

    andersw King

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    The finisher is strong for a wide empire "Cities that follow your Majority Religion generate +3 Science, Faith, Production, Culture." this is a massive boost, it also allows artists for faith.
    If you're a wide warmonger then finishing fealty is better.
    Red fort is something you can live without.
    Going for the longer game with some other victory condition, you can dip 2 for castle happiness maybe or just go direct into artistry.
    How good is artistry in comparison? well, that also depends on what civ, size and such.

    For me Japan and probably France are exceptions where I tend to skip fealty and go full artistry even as warmonger use all the great people as great works which will boosts happiness and yield output.
     
    cerk and CrazyG like this.
  4. cerk

    cerk Chieftain

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    Currently playing a statecraft into rationalism Persia with the artistry opener due to strategic resource constraints on the map. As much as I would have liked to max GA Persia, I had to conquer rome and poland just to get my only source of some 6 iron and 3 coal, the CS resources were relatively safe from pillaging because they were on 2 or 3 tile islands.
     
  5. Thibix Magnus

    Thibix Magnus Chieftain

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    after a tradition start, I often take fealty opener into artistry (with missionary-based religion, or if hard to reform) or artistry opener into statecraft. I'd be tempted to take both openers before statecraft at some point, if I have a good religion + a trade-focused civ. I guess statecraft opener into fealty can be good for wide+centralized (rome). Looks like most people like to mix in medieval, any success with ancient or renaissance cherry-picking?
     
  6. Stalker0

    Stalker0 Baller Magnus

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    I think in general the medieval trees are the most front-loaded. I don't mind that to a point because I think encouraging policy dips creates a lot more variety.

    Probably the most common ancient dip is the "Border Blob" strategy. You go Tradition 2 / Authority 2 to get powerful expanding borders to give lots of yields. I also think Rationalism 2 / Imperialism X may be an interesting way to go science. You get the free tech from Rationalism, and then the ocean science benefits (and possibly more science monopoly benefits) of Imperialism.

    To the Glory of God also helps with dips. With that belief, the GP finishers of each tree is not needed, so it weakens one of the finisher advantages.
     
    cerk likes this.
  7. Thibix Magnus

    Thibix Magnus Chieftain

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    interesting... would tradition or progress openers be good for Rome before going authority? haven't tried yet, ancient policy choices seem more unforgiving if messed with
     
  8. Stalker0

    Stalker0 Baller Magnus

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    I don't think Rome gets anything that really synergizes with Tradition or Progress openers. I mean Rome can certainly do border blob, but they aren't optimized for it in any special way.
     
  9. CrazyG

    CrazyG Deity

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    Should you ALWAYS finish policy trees? I suppose not.

    Should you usually finish policy trees? Absolutely. It will usually be the best choice, there might be some weird exceptions out there but they are exceptions.
    I've experimented quite a bit with combinations of progress and authority, and I haven't found anything that was better than just taking an entire tree. This is with several civs, not just Rome.
     

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