Mahi
Prince
- Joined
- Apr 24, 2010
- Messages
- 417
I made a couple of posts complaining about how easy it is to manipulate the diplomcay aspects in the game. Especially making sure you just have enough military to scare of any tempted AI to go to war.
In earlier iterations of CIV I always enjoyed playing as a pascifist. I considered maintaining peace in the game as one of the bigger challenges in the game (especially IV).
With Civ 6 it's just too easy... Everyone likes you, and no one will ever declare war on you as long as you have enough military compared to their own. This is easily measured in the Yield HUD Ribbon and I can't help to think I am cheating by looking into detailed statistics about all the AIs in the game. I am assuming this was probably more meant for multiplayer purpose.
I was just wondering if anyone thinks it's a little bit of cheating when you have the yield HUD Ribbon enabled? It kinda ruins any room for surprise DOW and other fun (and frustrating) elements of surprise..
In earlier iterations of CIV I always enjoyed playing as a pascifist. I considered maintaining peace in the game as one of the bigger challenges in the game (especially IV).
With Civ 6 it's just too easy... Everyone likes you, and no one will ever declare war on you as long as you have enough military compared to their own. This is easily measured in the Yield HUD Ribbon and I can't help to think I am cheating by looking into detailed statistics about all the AIs in the game. I am assuming this was probably more meant for multiplayer purpose.
I was just wondering if anyone thinks it's a little bit of cheating when you have the yield HUD Ribbon enabled? It kinda ruins any room for surprise DOW and other fun (and frustrating) elements of surprise..