Sick Man of Europe Realpolitik

Sonereal

♫We got the guillotine♫
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"Good day, CFC! Blah blah blah, welcome to the Sick Man of Europe Realpolitik!"

We are playing the Ottoman Empire in the European XX Century scenario

Rules

1. I have the final say on anything.

2. Democracy is NOT absolute but when it isn't, there can be consequences.

3. Any member is free to establish their own party or join a party. You can only be in one party at a time but can switch as you please.

4. Your screenname will be your in-game name.

5. Elections occur every forty in-game turns. Anyone on CFC may vote.

6. Political parties can form coalitions.

7. The parties who did not win the election become the opposition.

9. During elections, coalitions must post their cabinets BEFORE the day of the election votes are tallied.

Here are the cabinet positions.

President: Commander-in-Chief. The only person who is allowed to declare war. Sets goals for governors in his party. Can choose policies. Has the final say on his or hers orders. The President is allowed to create or remove one cabinet position a turnset. If he removes a cabinet position, he can assign the power of that position to another position. Can dictate what NPC governors of his party can do.

Vice President Serves as Governor of the capital region 15 turns into the administration. Is governor for 30 turns.

Foreign Minister: Negotiates with foreign leaders. Rule of thumb, send the President to talk when you believe the nation is on equal or greater footing than you are. Send the VP when you believe the nation you're talking with is on slightly-lesser footing than you are. Send the FM when you believe the nation you're talking to is lesser to your own.

Chief of Staff: The Chief of Staff talks with the Military Branch Heads and sends a military budget proposal to the President. The CoS has the power to create one Great General every turn.

Military Branch Heads (Army-Navy-Airforce: The military branch heads will attempt to curry favor with the CoS to get their budget proposals through. Military units, when created, will be assigned to the Army, Navy, NATIONAL GUARD, or Airforce. The branch heads can also create "war scenarios" which should help the president with coming up with solutions to a war problem.

Domestic Minister: Dictates what NPC governors of his party can do.

Governors: Not part of the cabinet. Governors decide specific builds for their cities. They can be issued Tactical Command to units around them.

10. NPC voters....vote. The larger the city, the more votes it has.

11. NPC organizations may form.

12. Independents can run for any position.

13. Players can only vote for two parties. Once the player votes, s/he can't revote.

14. When you make speeches, please post where you're making that speech.

Administrations
Sonereal Administration


Opposition Leader (OPLDR): None yet.
Opposition Strength Rating(OSR): - Insignificant

- Insignificant

- Weak

- Minor

- Moderate

- Noticeable

- Fairly Strong

- Strong

- Dangerous

- Murderous

Opposition Actions

General Strike: Only the opposition leader can call this. This is based on the OSR. The higher the OSR, the more cities that stop growing and working for a turnset.

Assassination: A player may order an assassination of another politician or an NPC. When you send me this order, MAKE a plan. A successful assassination knocks the target out of the game for a turnset. Using this on NPCs takes them out for good.

Vote of No Confindence Opposition Leader can call for a reelection. The Immortals vote on whether the VoNC succeeds. If it does, then reelections are held.

Sabotage: Any player can send me a PM targeting a building or random province improvement.

Kidnap/Citizen's Arrest: Players can kidnap/arrest other players. The more players involved and better detailed the plan, the more successful it'll be.

Call for Desertion: Opp Leader can call for this. Depending on OSR, units will leave military.

Armed Revolution: VERY advanced action. Must be declared in thread by opposition leader. Every player who wishes to participate for either side PMs me with this information:

- Allegiance (Government or Rebels)
- A unit type they wish to raise (Era applicable, please)
-One promotion
- Name of ship (if a naval unit, otherwise, unit will be called ______'s Company. Ships for the Government will be given the prefix SS and rebel ships will be RNV(Revolutionary Naval Vessel)).

The leaders (President and Opposition Leader) will be represented by a regiment with a Great General attached.

The AR will actually take place on a separate map.

Armed Revolution Concepts:

The Foreign Legions:

The Legions will provide extra strength to the Government or the Rebels in a Revolution if nearby nations are sympathetic to the cause of either side. Foreign Ministers for both factions in a Revolution may negotiate actively with foreign leaders for more troops - though this may backfire or prove ineffectual.

Government Actions:

Martial Law - Advanced action. President can declare a State of Emergency and martial law in one, several, or all cities.

Jail - The administration may place another player in jail at any time . . . but this will raise the OSR and could produce disastrous consequences if not handled correctly.

Exile-Government can send a player into exile.

Crackdown-This is a very powerful, very dangerous weapon in the Administration's arsenal. The Administration can target one or several political parties. For each member of the targeted parties, there's a 25% chance of being killed, 25% chance of being exiled, 25% chance of being arrested, and a 25% chance of escaping all effects.

Governor Actions

The Governor can use National Guard units to respond to problems within a city. Using National Guards is better than using Federal troops and has less consequences.

The Governor can also use a weaker version of the Crackdown power in his or hers city.
 

Party Listing

The Prophet's Warriors
Islamic Nationalist
The Prophets want to retake the land that had belonged to the empire in its glory days. Retake Egypt, control Greece, and dominate North Africa. A religous party, we hope that all in the empire pray daily, and have places for prayer. We wish to rebuild the economy that has fallen in these dark times. For Victory!
Leader: Red Spy
Members: Southernking


Young Turks Movement
Secular Progressive
Brothers, the days of the House of Osman are soon to be over! We must embrace modernity and reform our nation. We must restructure, giving everyone a true voice. But above all, we must remember our HERITAGE. We are not Ottoman, but TURKISH. Do not fight the tide of modernization or be swept away!

Leader: Mechaerik
Members: None

Roman Empire Party
Reactionary Nationalist Party
As rulers of Istanbul and the lands of the roman empire we must attack Italy, France, Spain, Portugal, England and Egypt and remake Pax Rommana. we will also try to create a strong economy.
Leader: Christos
Members: Arya

Caliphate Party
Extremist Muslim Nationalists
Founded as a party meant to hold the Muslim world together and bring all followers of the prophet under one true ruler, the caliph, and the one true constitution, the Koran. We believe the Ottoman Empire is the rightful caliph and that islam should be spread to Europe. Infidels will be pushed out of Turkish and Muslim lands. Our very first objective is to retake Egypt from the Brits and spreading Islam to Austria-Hungary.

Leader: Prospo
Members: None

Extreme Expansion and Coastal Imerialists Party (EECIP)
Militant Nationalist Party
Built on the purpose of amassing a large navy, taking Northern Africa, and blockading enemy forces from the north until they are gone! From there we work our way up Europe, and to a line of ships rivaling England! Also we believe that we must take over the world. Period. Not Earth. Ottomania.

Leader: Save Ferris
Members: Tambien

Coalitions

Nationalist Coalition: The Prophet's Warriors/EECIP/Caliphate

Temporary Disbanded.

Spoiler :
Democratic Party
Liberal Democratic
Reform and modernization are the best ways to revive the ailing Ottoman Empire. Major overhauls are needed in the military, government, and industry. The Democratic Party supports the classical liberal ideals of free speech, religion, press, and assembly, and strives to create a democratic, secular, constitutional republic.

Leader: Celticfury
Members: None
 
Founding: The Prophet's Warriors

The Prophets want to retake the land that had belonged to the empire in its glory days. Retake Egypt, control Greece, and dominate North Africa. A religous party, we hope that all in the empire pray daily, and have places for prayer. We wish to rebuild the economy that has fallen in these dark times. For Victory!
 
I found the Janissary Legions, an organization dedicated to return the ailing Ottoman Empire to the days of glory, when we made all around us tremble in fear! We must resist the winds of "moderniztion", and live the way our fathers, and THEIR fathers lived!

Janissary Legion
Philosophy: Reactionary.
 
The The Prophet's Warriors and the Janissary Legion have offically signed a coaltion: The Nationalist Coalition
 
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Founding- The Coastal Party
Built on the purpose of amassing a large navy, taking Northern Africa, and blockading enemy forces from the north until they are gone! From there we work our way up Europe, and to a line of ships rivaling England!

Focus: Naval, but also a good army of land units.
Motto: Our land to the North!
 
I should mention that there will be a total of 47 NPC votes for the first election.
 
I will found the Democratic Party.

Reform and modernization are the best ways to revive the ailing Ottoman Empire. Major overhauls are needed in the military, government, and industry. The Democratic Party supports the classical liberal ideals of free speech, religion, press, and assembly, and strives to create a democratic, secular, constitutional republic.
 
One more party and I'll start election season.
 
East Point Military Party

Made up of Military officers graduated from the hidden party controlled east point ottoman Military academy, this is a party that revels in war, builds in peace, kills in the darkness of foreign lands, and believes that the Ottoman empire is the greatest on earth. Led by Self Acclaimed Field Marshal Arya, this party controls a small Military Juggernaut loyal only to the party that defends the party against all jailing and assassination attempts. It also acts to preserve the interests of the country during wartime, acting as both an elite unit and as special forces behind enemy lines.

We ask for a coalition with both the janissary Legion and the coastal party so as to ensure the military supremacy of the empire.
 
The Coastal Party has now signed to be in the Nationalist Coaltion.
 
The Sick Man of Europe is very sick. With a 14% unemployment rate, a spiraling deficient, an antiquated military, and the threat of nationalism ever looming, the parties will have to come up with sound planning. Things won't be as simple as beelining techs, building units, and picking SPs. The Ottomans have a resurgent Russia to the north, Austrian-Hungarians to the northwest, and British Egyptians to the west.
 
With the recent nationalist coalition developemnt, we instead offer a coalition to the democratic party!
 
The Sick Man of Europe is very sick. With a 14% unemployment rate, a spiraling deficient, an antiquated military, and the threat of nationalism ever looming, the parties will have to come up with sound planning. Things won't be as simple as beelining techs, building units, and picking SPs. The Ottomans have a resurgent Russia to the north, Austrian-Hungarians to the northwest, and British Egyptians to the west.
Just my $.02: We could improve relationships with Austria-Hungarians and Russians, we don't even need European expansion. No one's really fond of the Brits, so we couldsafy take over Egypt. But doing so would require a fairly-sized offensive line while keeping units around the Black Sea, our most vulnerable point.
 
I say restore our domains; we are the Roman Empire; let us go recapture our capital.
 
Tomorrow, the results from Ottoman Libya will start coming in.

Tripoli-4 votes

75% unemployment.
25% in the military


Benghasi-2 votes

50% unemployment
50% in military
 
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