An instance of Extreme Bragging:
(The Indian game is Sid Vicious + Mag 7, btw).
Several notes:
Except for the Byz SS victory, all games were standard size pangea, 'cooked' in a way that no AI Civ had BW or WC as starting tech (and thus thay have only Warriors as starting units!).
The German/Roman/Aztec games were all played out with the very same strategy:
Restart until you get a really good spot (needs to make 10spt in Despotism without much work, and needs to possibly yield Iron closeby).
Start with Rax, 1-2 vet Warriors, 2 Spears, and as many Archers you can get; research towards Iron Working (that's why Germany is the best Civ for that approach, starting with WC and BW). Do not found a second city, unless you have really favorable terrain!
Declare asap (= your first Archer) on a nearby opponent. Let them smash their 15+ Warriors on your Spears, and hope for a MGL. After a time, try to get or at least raze one of their towns. Get techs for peace. Rinse + repeat.
If you have Iron, you should have a Sword Army around turn 50.
If not - next game.
Try it out, it is IMHO the easiest approach to Sid, albeit a pretty singleminded one...
That pic also shows how idiotic the scoring system works, IMHO. The Deity/DG games were far from being really impressive; those were just a couple of games were I managed to seize a nice chunk of land + luxuries
earlier than in you regular high-level games. Why on Earth you get a better score awarded than for a nail-biting Sid victory...in other words,
The easier the game, the higher the score...don't ask me.