CIVILIZATIONS
one of the names of one of the three barbarian types is Grey Wolf; based on his attire and the terrain where his villages can be found, they are the cold climate kind
CULTURE
"We Love the King" days see happy citizens work with increased productivity (length unknown)
discover the Seven Cities of Gold, "the remains of a fabulously wealthy civilization", and add 150 gold pieces to your coffer
When gold reserves exceed 100, a Caravan unit appears automatically as an economic milestone; next one to occur when surpass 250 gold
DIPLOMACY
when signing peace treaty with a civilization, embassy is automatically established in its capital
can demand(?)/trade(?), sell technologies
can "discuss world events" (no specifics known)
SCIENCE
technologies present: Alphabet, Bronze Working, Ceremonial Burial, Horseback Riding
BRONZE WORKING: build Phalanx, Barracks; harvest Fish (+2 food)
CEREMONIAL BURIAL: build Template, Oracle and [unknown]
WONDERS
Great Pyramid: Temples 50% more effective (based on wording, applies civilization or at least continent-wide)
UNITS
upgrading from regular to veteran status yields unit a 50% combat bonus
upgrading from veteran to elite status yields unit a special ability (e.g. "Infiltration", "Scout")
as 'Legion' is upgraded to 'Fighting Legion' after battle victory, has 2 moves per turn now instead of 1; becomes 'Ninja Legion' after selecting the "Infiltration" ability
after 'Catapult' battle victory, upgraded and becomes '19th Catapult'
'Infantry' units seen at one point where one later reappears upgraded to '2nd Modern Infantry', and another and 'Immortal Modern [Infantry]' with what is almost undoubtedly a Medic upgrade
'Intercontinental Ballistic Missile' ('ICBM') unit has 14 move points
'Space Station' has 5 moves(?)
Great Person: Sargon, a Great Leader; see what looks like an option with coin next to it with "to convert to Great [unknown]"
MISCELLANEOUS
tribal villages (affectionately referred to as "Goody Huts") can yield units from "awed villagers", e.g. Catapult
residents of tribal villages can provide player with insight to other goodies on the map, e.g. "Ancient Monestary"
humourous dialogue permeates advisors (e.g. "Ah, Bronze Working!... I want it so bad.") and leaders (e.g. "Most noble Emperor Caesar[,] you treacherous weasel, I had no use for that TANK anyway") alike
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CivRev will be released on the Nintendo DS, PlayStation 3 and Xbox360 in Spring 2008. It will come to the Nintendo Wii that fall. As the game is still in development at Firaxis Games, the particulars above are subject to change or removal.