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Sid Meier's Civilization VI announced!

Discussion in 'News Updates' started by Camikaze, May 11, 2016.

  1. Camikaze

    Camikaze Administrator Administrator

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    Link to video.

    The game is set for release on October 21, 2016.

    A Take-Two Interactive press release notes:

    “Sid Meier’s Civilization games hold a reputation for defining the 4X gaming genre for the past 25 years,” said Christoph Hartmann, President of 2K. “We can’t think of a better way to celebrate the silver anniversary of our longest-running franchise than launching the eagerly anticipated Sid Meier’s Civilization VI, which will provide the most detailed, beautiful and complete experience ever featured in a Civilization game.”

    Sid Meier’s Civilization VI sets another milestone in the Civilization franchise, which has sold-in over 34 million units worldwide and changed the gaming landscape by bringing the strategy genre to unparalleled heights. In Sid Meier’s Civilization VI, cities will physically expand across the map to create new, deep strategic layers, active research in technology and culture will unlock new potential ways to play; and the large variety of leaders will pursue their own agendas based on their historical character traits as players race to achieve victory however they choose to play.

    “Sid Meier’s Civilization VI builds on the firm foundation of the Civilization franchise, and we’ve added many exciting new elements,” said Ed Beach, lead designer at Firaxis Games. “The visual presentation of the game is inspired by the maps and tools of the Age of Exploration, and we’ve made several key gameplay changes such as expansive cities and active research that makes Sid Meier’s Civilization VI an entirely unique experience while remaining true to what makes the Civilization series so special.” ​

    Details from the Civ6 Steam page:

    Originally created by legendary game designer Sid Meier, Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Become Ruler of the World by establishing and leading a civilization from the Stone Age to the Information Age. Wage war, conduct diplomacy, advance your culture, and go head-to-head with history’s greatest leaders as you attempt to build the greatest civilization the world has ever known.

    Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game.

    • EXPANSIVE EMPIRES:
      See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain.
    • ACTIVE RESEARCH:
      Unlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures.
    • DYNAMIC DIPLOMACY:
      Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations.
    • COMBINED ARMS:
      Expanding on the “one unit per tile” design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful “Corps” units.
    • ENHANCED MULTIPLAYER:
      In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session.
    • A CIV FOR ALL PLAYERS:
      Civilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems introduce new players to the underlying concepts so they can easily get started.

    Spoiler Screenshot 1 :

    Spoiler Screenshot 2 :

    Spoiler Screenshot 3 :
     
  2. croxis

    croxis Chat room op

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    I'm surprised they have waited to announce so close to release.
     
  3. TalladegaKnight

    TalladegaKnight King

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    Even numbered Civ, y'all!!!! :bounce:
     
  4. wizzzi

    wizzzi Chieftain

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    hype!
     
  5. UWHabs

    UWHabs Deity

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    More details on the Steam page too: http://store.steampowered.com/app/289070
    Spoiler :
    About This Game
    Originally created by legendary game designer Sid Meier, Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Become Ruler of the World by establishing and leading a civilization from the Stone Age to the Information Age. Wage war, conduct diplomacy, advance your culture, and go head-to-head with history’s greatest leaders as you attempt to build the greatest civilization the world has ever known.

    Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game.

    EXPANSIVE EMPIRES:
    See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain.
    ACTIVE RESEARCH:
    Unlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures.
    DYNAMIC DIPLOMACY:
    Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations.
    COMBINED ARMS:
    Expanding on the “one unit per tile” design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful “Corps” units.
    ENHANCED MULTIPLAYER:
    In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session.
    A CIV FOR ALL PLAYERS:
    Civilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems introduce new players to the underlying concepts so they can easily get started.
     
  6. Camikaze

    Camikaze Administrator Administrator

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    This is the cover image currently used on civilization.com.
     

    Attached Files:

  7. TheMulattoMaker

    TheMulattoMaker Dictator of RF

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    :woohoo:

    pleasebeawesomepleasebeawesomepleasebeawesome
    pleasebeawesomepleasebeawesome :please:
     
  8. Windsor

    Windsor Flawless

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    Interesting that they already say something about the combat/1upt.
     
  9. Navelgazer

    Navelgazer King

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    Let the news leaks commence!
     
  10. SupremacyKing2

    SupremacyKing2 Deity

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    Perfect timing since it was my birthday yesterday! What a birthday gift!!! :):):):):):)
     
  11. SupremacyKing2

    SupremacyKing2 Deity

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    The combined arms, new diplo and the multi tile cities sounds amazing!! Looks like civ6 is going to really push the envelope. I am busting with excitement!!!
     
  12. vranasm

    vranasm Deity

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    are you really THAT surprised?

    it's a try to go inbetween and I will grab some popcorn and watch how it turns out with the corps.

    The other thing that really took my eyes is the "multitile" cities indicated, I suppose this will work differently then the usual settle spot, expand culture (at least I hope!).
     
  13. ldvhl

    ldvhl ніщо

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    ohgodohgodohgodohgodohgod
     
  14. Potenzo

    Potenzo Chieftain

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    Wonders seem to take up an entire tile. Affects/replaces yields on that tile?

    Does this mean they're being boosted in effects? Or that their effect will drop off because you can't further improve the yield they give?
     
  15. comatosedragon

    comatosedragon Emperor

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    I really like the artstyle the first three pictures show. Can't wait to hear more technical details about the game; I hope it is 64 bit.


    Is that corn on the second screenshot, left hand side? And the mine on the third screenshot, upper-left, maybe copper?
    It also looks maybe like the barracks is built on the map itself, from the third screenshot. Could maybe be a fort though. Or maybe this is partly what is meant about dynamic growing cities.
     
  16. Ranbir

    Ranbir Civ junkie

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    Combined arms....proving 1 tile per unit was nonsense and they've brought back stacking elements. Hell yes.

    Iffy on the cities expanding over tiles....hope it doesn't get too cluttered on the map.
     
  17. Lemon Merchant

    Lemon Merchant Disinterested Observer Moderator

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    Most likely being released in alpha state, I wonder how broken this will be on release?

    What? Someone had to say it.
     
  18. Nathiri

    Nathiri Commander

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    Graphics look rather cartoony. Quite surprised since they went with the realistic look with Civ5. Not sure with the new city style, sort of looks similar to Age of Empires, which I would rather them not go to.
     
  19. [to_xp]Gekko

    [to_xp]Gekko QCT junkie

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    those screenshots are awfully cartoony, I have a bad feeling about this

    edit: ninja'd :D
     
  20. comatosedragon

    comatosedragon Emperor

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