So first things first, I really like vox populi. I'm pretty new with the mod but the ai is much better than vanilla and civ 6. But as a new player I'd like to share one of my small issues with balance with the mod. Namely siege units. So in vanilla, the difference between a catapult and a trebuchet was huge and again from artillery to rocket artillery. You can easily conquer cities with these upgrades. However, in the mod the upgrade is almost negligible. There's barely any change. Now I'm not expecting it to be like vanilla because honestly it was too easy. But once the ai builds castle walls versus your trebuchet, there's almost no way you're going to capture it. And there's no way you're going to capture a city with a military base short of nuking the city. I have no problem nuking a city, but when you're competing against a 25 city civ, it ends up being a lot of nukes. I just feel that with how much the ai has improved with war and infrastructure, that a buff to siege unit upgrades would be better. Especially since there's barely any noticeable upgrades between the different siege units. Like when you hover over a city with a catapult versus a trebuchet the amount of red that shows is like... A pixel lol. Anyways those are my thoughts on that, let me know what your thoughts on it are and if there's anything I can do to improve my gameplay so maybe I can stop feeling like such a scrub.