I played the first turn set. It ended up being 35 turns until a good stopping point was reached. Unfortunately it was while dualmaster did his sim, and Trynthlas posted about team consensus. If I jumped the gun a bit - sorry about that!
So, first I scouted and settled 1N. I did this mostly because it loses the 3 plains tiles that were to the south, and gained a couple extra river tiles. Not necessarily for watermills and whatnot - but more for the extra commerce. Everything else (grassland count, hill count, etc) seemed like a wash. It also seemed like most everyone thought that given the number of plains tiles, it wasn't a fantastic start anyway, so there wasn't a whole hell of a lot of tweaking to be done.
This is what it looked like:
Once settled, I did basic exploration.
So (turn/year):
2/3975 - settled Berlin 1N of starting position. Begin worker build. Begin BW research. Worked FP. Kept nearby hut so that city border will pop.
9/3825 - popped hut for 42 gold
10/3800 - met stalin (north and a little east of Berlin)
11/3775 - hut popped by border expansion provided a scout
12/3750 - scout encounter with lion. Fortify to heal for 8 turns (used up our free win vs barbs)
12/3750 - popped hut near stalin for 97 gold
13/3675 - buddhism FIDL
16/3600 - popped hut for 49 gold
20/3500 - popped hut for xp
20/3500 - popped hut for map
21/3475 - scout that popped hut for map was in forest and got attacked by lion. died.
21/3475 - promote scout that got xp to woodsman 2
23/3425 - got BW. Research Ag. DID NOT GO TO SLAVERY YET. No copper in BFC, but there is a copper nearby.
24/3400 - worker built. Head over to hill to build mine
28/3300 - Hinduism FIDL
31/3225 - mine finished. Head over to work on FP when Ag comes in (4 turns)
31/3225 - pop hut for 87 gold
33/3175 - meet sitting bull (way up north)
35/3125 - Berlin goes to pop 2. Got Ag. Set to research AH next. Save game.
Here is the area around Berlin:
Here is the explored continent so far, showing location of stalin and sitting bull:
Here is the explored continent showing resource locations:
Status as of the save game:
- BW and Ag in, currently teching AH but no beakers committed. 1 FP and 1 mine worked. Building warrior, and worker is set to farm the FP
- Stone and copper are nearby, but not within capital BFC.
- We appear to be on southern end of continent.
- Stalin is our closest neighbor. Sitting Bull it pretty far up to the north.
So at this point I think we need to decide on a couple things:
Civics - I did not spend the turn in anarchy to get slavery just yet. We may want to do that soon, now that a worker is out that and would not be affected by anarchy. Depends on when we want to start whipping.
Stalin - Our closest neighbor. I think we need to take him out, as he is aggressive. Starts with hunting and mining.
Since Stalin starts with hunting, its possible that an early warrior rush might be a bad move because he could get archery pretty quickly. OTOH - getting and hooking copper is going to take a bit of time, and he'll most definately have archers by then - making it almost necessary to get cats.
Roster:
1) silk1976 (just played)
2) cripp7 (up next)
3) Trynthlas (on deck)
4) dualmaster
5) coercivity