Martinus
Emperor
I have to say that I do like the addition of religious combat in Civ 6 and Apostle promotions, conceptually, but I agree that the AI just spams the units like there was no tomorrow.
So why not introduce a similar limitation on religious units you have with some other types of units (such as Spies or Archeologists)? I think one active religious unit per Holy Site would be a simple and elegant solution.
What do you guys think?
So why not introduce a similar limitation on religious units you have with some other types of units (such as Spies or Archeologists)? I think one active religious unit per Holy Site would be a simple and elegant solution.
What do you guys think?