TheFinalChiTown
Chieftain
- Joined
- Jul 21, 2019
- Messages
- 79
A thread for simple AI improvements! Keeping in mind the level of resources the developers would have to invest to make the change.
My suggestion: have AI ranged units target naval / embarked units.
As far as I can tell, AI/barb ranged units won't ever target naval units. It makes life pretty easy for civs that can build strong navies. Seems like this would be easy on the developer end, but I could be wrong.
Other suggestions?
My suggestion: have AI ranged units target naval / embarked units.
As far as I can tell, AI/barb ranged units won't ever target naval units. It makes life pretty easy for civs that can build strong navies. Seems like this would be easy on the developer end, but I could be wrong.
Other suggestions?