Having achieved win consistency on Emperor (and feeling a little down from the artificial difficulty of AIs), I've been thinking of giving multiplayer a try. However - simultaneous turns. Assuming no radical changes have been made to the configuration of MP, this is really a deal breaker for me: I just don't see how you can have interesting tactical gameplay when every turn degenerates into who-moves-first. And it really irks me that instead of improving the game so as to produce a balanced and fun alternative to SP, which really does wear on after a while, Firaxis chooses to release generic map pack or wonder set number three or four or twenty. I mean, really guys, come on. It's just a little netcode; turn-based games are supposed to be easy to wire. Those that have played MP significantly, how painful is it? Seems like it would at the very least make war into a set-piece slobberfest.