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Single City Game - not OCC

RJM

Prince
Joined
Feb 1, 2007
Messages
335
Following discussion in another thread, I decided to try a standard game (ie not OCC) in which I would only ever have one city. To try it out, I dropped down to Warlord level and chose a philosophical, spiritual leader (Ghandi). This gave me a boost on great people and free civic changes. Everything else was more or less random - ie I didn't choose oponents or redraw the map. As luck would have it, my country was the Netherlands, which gave a real production bonus via their UB (the dyke). For early wonders, I picked up the Oracle (metal casting as free tech), the pyramids and the colossus. I built the great library around AD 600. I used a great engineer to build the Shewdagon Paya (probably a mistake since I only had 1 temple and 1 monastery.)

I more or less maintained a tech lead as soon as tech trading kicked in. I was DoW'd twice. The first time I bribed my neighbour (Stalin) to join the war and never saw an enemy unit. The second time, Elizabeth tried a small amphibious assault which was not a success. Her destroyers blocked my food from the sea until I launched the spaceship and could build some cruisers to attack them.

At its best, my bpt was around 750. My research rate was 100% throughout and since I founded Confucianism, I never had any money problems. I bought lots of resources from the AI - the going rate appeared to by 6 per turn for any non-strategic resource. My production peaked at around 150. I had no aluminium and was too far north to build the space elevator. Without these, production of ship parts could not keep up with research. I eventually launched with only 1 engine and 1 thruster. Building any more would have taken longer than the journey time they saved.

It was an interesting exercise; I'll probably go up a level and try again.

RJM
 

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I used a great engineer to build the Shewdagon Paya (probably a mistake since I only had 1 temple and 1 monastery.)

Probably a mistake because you seem to have it confused with the University of Sankore. :)
 
Probably a mistake because you seem to have it confused with the University of Sankore. :)

Fortunately, the mistake was in the report. I burned a gret engineer for the Shewdagon Paya in order to switch to Pacifism. I built the University of Sankore the old fashioned way and this was probably a mistake.

RJM:blush:
 
Good work. Starting next to water is a interesting twist, especially if you net food resources. The bad side is that water tiles won't provide the same food as Farms later in the game. The good side is health bonus from Harbor and tiles with the water resources. One route could be building Moai Statues asap and skipping National Park, possibly producing the Aluminum using the Aluminum corporation, since that wont be stopped by NP blocking Coal from the city.
 
Good work. Starting next to water is a interesting twist, especially if you net food resources. The bad side is that water tiles won't provide the same food as Farms later in the game. The good side is health bonus from Harbor and tiles with the water resources. One route could be building Moai Statues asap and skipping National Park, possibly producing the Aluminum using the Aluminum corporation, since that wont be stopped by NP blocking Coal from the city.

Playing the Netherlands gave me a dyke, which was as good as the Moai statues, although I could have built both I suppose. The statues come in very early, although there is a lot to build until the GL is completed. Apart from the health, the other advantage of a coastal site is the trade route bonus from harbour and custom house. I like the elimination of health problems from building the National Park which means that there is no problem building a factory or an industrial park.

RJM
 
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