Single Player bugs and crashes v42 plus (SVN) - After April 2022

raxo2222

Time Traveller
Joined
Jun 10, 2011
Messages
9,395
Location
Poland
I understand that herds (in my case, pig) aren't supposed to give you an empire-wide resource... but why aren't those local resources having an effect on the local buildings (like butchery) ?

Ditto for Resources - Salt from the Dead Sea wonder of nature not giving a local health bonus to the butchery.

And why do they still show as if you "had" one of them (except in city screen => map bonuses list on the right) ?
You can even trade them even though you don't *really* have them... and the buildings that need it as a pre-requisite to be buildable (like Farm - Animal (Pig)) will still be ! (And only *then* they will show up in the city screen map bonuses list (as (1, -1)).

EDIT : Never mind, I think this happens because I don't have the techs to *enable* these resources yet ?
(Pig needs Canine Domestication and Salt needs Salt Processing.)
Yeah you forgot that Tech Enable exists
 

mcshame

Warlord
Joined
May 15, 2016
Messages
117
I'm on the latest SVN and using Rescaled Latitude Limits modmod & C2C - UEM - Ultimate-Earth-Map 100% MOD and SVN update compatible by Pit2015

I noticed this...(volcano text)

If it's due to my mod mod config, my apologies. Just wanted to report it if it was a quick and easy fix.

Civ4ScreenShot0000.JPG
 
Joined
Oct 29, 2014
Messages
756
Location
SSV Normandy SR-2
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