Multiplayer Team Game: Sisiutil (Augustus) and Lord Parkin (Darius) Session I: 4000 BC - 2300 BC Session II: 2300 BC - 245 BC Session III: 245 BC - 145 AD Session IV: 145 AD - 310 AD Session V: 310 AD - 580 AD Session VI: 580 AD - 1270 AD Session VII: 1270 AD - 1425 AD Session VIII: 1425 AD - 1605 AD Session IX: 1605 AD - 1718 AD Session X: 1718 AD - 1786 AD Session XI: 1786 AD - 1804 AD Session XII: 1804 AD - 1816 AD Session XIII: 1816 AD - 1832 AD Session XIV: 1832 AD - 1844 AD Session XV: 1844 AD - 1856 AD Session XVI: 1856 AD - 1860 AD Final Savegame (1860 AD) I started this game with Sisiutil yesterday, and figured that it might be nice to put it up in the Strategy & Tips section to allow interested players to see what we're doing (and, of course, to get any useful input you might have to give!). Many of you are probably already familiar with Sisiutil's All Leaders Challenge games. (If you are not then I strongly recommend you look at them, as they are great reads and provide valuable insights into how to improve your game.) I'm loosely basing the structure of my write-up here on Sisiutil's own excellent write-ups, although I can't promise to have quite the same way with words that he does. Since the game is already underway, the early game will probably be given a fairly short shift in the write-up, since I want to get this up to date as soon as possible. We're playing fairly regularly at the moment, so the game will probably tend to move forward daily (or thereabouts). The game was started on the Beyond the Sword expansion pack, with the latest patch (3.17) and no unofficial patches. We chose a huge Tectonics 60% water map and set 16 random AI civilizations, in addition to our own 2 civilizations (for a total of 18 civilizations). We chose the speed to be Epic to allow for units to move large distances without becoming obsolete. The difficulty level was set to Monarch mostly to compensate for the multiplied advantages that AI teams get on high difficulty levels. (Both myself and Sisiutil are competent Emperor level players in single player.) We selected Choose Religions for a bit of variety, and No Vassal States so that complete conquering of a nation is necessary. One thing I should point out about the early game screenshots is that I've had to take them myself by going back to old savegames - hence you might notice that Sisiutil's civ is (incorrectly) listed as an AI in some screenshots. This minor issue will disappear from the screenshots once I get up to the present state of the game. Here are the starting locations that we each recieved: As Darius, my starting location naturally pointed towards a Great Person farm. Sisiutil's start as Augustus had forests aplenty, and looked to have at least one strategic resource in store for the future.