Sitting Bull and wine

PieceOfMind

Drill IV Defender
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So I just came across a situation I thought I'd share, since some of you might find it amusing.

I was putting massive cultural pressure on one of Sitting Bull's cities by repeatedly doing the spread culture missions on him.
Spoiler :


Inevitably his city goes into revolt and I notice his wineries are now in my borders.
Spoiler :


Naturally I decide to sell his wine back to him! :D
Spoiler :

Later the city becomes mine. :)
Spoiler :


Who needs culture when espionage points can do the same job? The city already had 550 or so culture (750 the next threshold) when it came out of revolt! This is the beauty of the spread culture mission.
 

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selling alcohol to Native Americans, do you have no sense of shame :mischief:
 
the spread culture mission i thought was broken. Are you using an unofficial patch that fixed it so that it is useful like it is suppose to be?
 
the spread culture mission i thought was broken. Are you using an unofficial patch that fixed it so that it is useful like it is suppose to be?

Indeed. It is fixed in Better AI, which I'm using. Better AI includes Dresden's unofficial patch.

Each mission spread approx 35 to 50 :culture: for about 85 :espionage: depending on the discount.

I probably did the mission about 15 times before the city changed hands. So probably a bit over 1000 :espionage: points to take the city.
 
Doing a mission 15 times seems a lot of effort... when a few Riflemen could do the job in a fraction of the time! :D
 
Doing a mission 15 times seems a lot of effort... when a few Riflemen could do the job in a fraction of the time! :D

It's really not much effort. It's about two turns of espionage points.

Plus his army is better than mine (I don't have rifles yet either). It may not be obvious but I'm playing from a disadvantaged position in that game. I'm on the catch up. :)

Oh yeah, and Sitting Bull is in the friendly religios block of Judaism. Attacking him unprovoked would cause Zara and Ramesses to maybe drop to please with me.

Spread culture missions are easily the fastest way to spit culture into an enemy's city.
 
It's really not much effort. It's about two turns of espionage points.

(I don't have rifles yet either). .

Then how do you explain the Redcoat? (see attachment)

You should easily be able to take it the city if all he has guarding it is crossbowmen :D


But of course there is always your religion to think about... as you have mentioned above...
 

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Then how do you explain the Redcoat? (see attachment)

You should easily be able to take it the city if all he has guarding it is crossbowmen :D


But of course there is always your religion to think about... as you have mentioned above...

It's a musketman actually. The BAT mod seems to use the English redcoat graphics for English muskets for some reason, and then the redcoat gets a new graphic. I thought it looked confusing as well! :)

It must be more realistic I guess.
 
It seems not worth it to compile that much espioage to take the city when you could of used the espionage points to destroy defences and take the city militaristicaly!
 
It seems not worth it to compile that much espioage to take the city when you could of used the espionage points to destroy defences and take the city militaristicaly!

Suit yourself. ;)

If you've never used the Spread Culture mission I'd suggest you give it a try sometime. Even if you use it in combination with later taking the city militarily, it is a very powerful feature of espionage because you can spread culture in a focused location without needing to use the culture slider - you use espionage from all cities to attack one city.

In this game, attacking Sitting Bull outright is mostly out of the question because he is in the AP religious block and is more advanced than I am.
 
Though isn't it broken in one of the more recent patches is has to be fixed by the unofficial patch? (i.e. 0.05% culture instead of 5% or something)
 
Though isn't it broken in one of the more recent patches is has to be fixed by the unofficial patch? (i.e. 0.05% culture instead of 5% or something)

PieceOfMind said:
Indeed. It is fixed in Better AI, which I'm using. Better AI includes Dresden's unofficial patch.

In case you missed it.
 
Note it was broken further in one of the versions of Better AI (it was giving 500% culture for the same price! - you could make your enemy's city legendary within about 5 missions, a strange way to get a culture win lol) but it was promptly fixed.

There is nothing buggy here. Keep in mind it was about 15 times doing the mission and not terribly cheap (though still much cheaper than actually using culture). As far as I can tell the feature is working as intended. If you don't think so then you can debate whether it's an exploit I guess, but then so can you debate whether using things like spy-supported city revolts are exploitative.

One still needs to have at least 1 culture on the city tile before the mission can be run so it's not like you can just repeatedly take cities in this way, unless the AIs have their cities very tightly packed.

Though isn't it broken in one of the more recent patches is has to be fixed by the unofficial patch? (i.e. 0.05% culture instead of 5% or something)

By the way, I doubt it's meant to be 0.05% culture. That would be by far the most useless esp mission if it were only 0.05%.
 
Maybe 5% us too much(seems ok for me though) but 0.05% is useless.
 
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