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Six-player OCC ffa

Discussion in 'Civ5 - Multiplayer' started by Onan, Apr 5, 2012.

  1. Onan

    Onan Dad

    Joined:
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    Time for something different...I'm interested to see how a game like this will go with more players, and if other VCs than domination will be more viable. OCC is one city challenge, in case you've never heard of it. Likely Legendary start, other settings to be decided amongst the players.

    I think we have 3-4 players already (Islandia, EEE, maybe zalta).

    This game is to be played over several sessions until finished.

    Start time is always at 8pm in Auckland, GMT +12, days as arranged amongst players. Go here for timezone help: http://www.timeanddate.com/worldclock/ ...you can set up your own personal world clock to make this easier.

    Who's wants in?
     
  2. EEE_BOY

    EEE_BOY Chieftain

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    Just to confirm I'm in :lol:

    Edited: and subscribed to email notification.

    Map could be Inland Sea? cos that gives option for Sydney Opera House, which is huge for Cultural win
     
  3. Tabarnak

    Tabarnak Pô Chi Min

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    I will pass this time. It's too late for me.
     
  4. Islandia

    Islandia Chieftain

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    What the heck, I'm in. I believe this is 1 am start for me so I can probably go til about 3 am.
     
  5. NQ_carls13

    NQ_carls13 Chieftain

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    I see this tread is kinda old but 6 player occ would be great fun:)

    It would be fun for a change i would definitely play!
     
  6. Onan

    Onan Dad

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    Um, this thread was started yesterday? :confused:

    You're very welcome to join us, NQ_Carls13--does the time work for you? What time zone are you in?

    Please also subscribe to this thread via an email you check at least daily--this helps us coordinate.
     
  7. Onan

    Onan Dad

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    Yes, I believe you have that right. Truly a civ fanatic.
     
  8. Onan

    Onan Dad

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    Yeah, I thought 4am would be too late for you. It seems our civving has a season, with our timezones. :( See you in six months!
     
  9. Onan

    Onan Dad

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    Cool. I was looking at some maps yesterday...not all of them allow for the legendary start option, so this limits our choices. I find inland sea to be too predictable, a very static map. I'm thinking pangaea, which also gives a coastal option, probably nearly as reliable as inland sea. But, hmmmn, shall we ban frigates? Or limit them to a single ship at a time?
     
  10. EEE_BOY

    EEE_BOY Chieftain

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    Frigate is fine on Pangaea. No harm to inland capitals.

    What speed shall we play? Can we select civ or go random?
     
  11. Onan

    Onan Dad

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  12. Onan

    Onan Dad

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    Harm to other coastal capitals, though....

    Since we're playing this over several sessions, and it's a quick game anyway, I was thinking standard speed?
     
  13. EEE_BOY

    EEE_BOY Chieftain

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    Maybe ban the end of turn move as well if you want to ban shift click, helps increase play speed

    Usually civs have start bias, so ottoman and England will be obviously coastal. But since capitals are razed immediately after capture, no reward to rush frigate to kill 1 capital. And crossbows are proved to be effective counter to frigate rush if terrain is good for defense
     
  14. Onan

    Onan Dad

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    This is true, good point.

    Re the end of turn move...I don't expect long turns will be an issue here, there are much fewer units. However, setting all 10+ of your units to jump into range of an enemy capital could be a much bigger issue.
     
  15. EEE_BOY

    EEE_BOY Chieftain

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    In our first FFA game, Brenador went Patronage and found the bug that instead of reducing influence decay on CS, the policy inceased the influence decay, right? Basically Patronage is not worth taking due to the bug. but I can't find any thread confirming the bug.
     
  16. Islandia

    Islandia Chieftain

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    Have you tried the Terra map - that seems to generate a pangaea like world as well with a bit more variety and allows legendary start. Though I have to be honest, I 'm less than thrilled by the "legendary" starts in civ5 compared to civ4. Not really all that legendary in the 5 or so I tried in single player just now.
     
  17. Onan

    Onan Dad

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    I don't really remember that (I sorta do, but it could just be you suggesting it), and can't confirm it.
     
  18. Onan

    Onan Dad

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    I haven't really, but I know what you mean about the legendary starts, I've seen some pretty normal ones.

    Isn't Terra the map that creates a new world as well, where no players start? That would end up being a barb-only continent in OCC. I think those are really big maps, too, aren't they?
     
  19. EEE_BOY

    EEE_BOY Chieftain

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    Legendary starts tend to have no strategic resources near capital. That's why CSs are important for acquiring strategic resources. increasing the available CSs to 16 or 18 can ensure everyone has some chance acquiring strategic resources.

    Either Terra or Pangea will be fine, no problem with that.
     
  20. Onan

    Onan Dad

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    We're going to need a couple more players before we can start!
     

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