Ogaburan
Warlord
First of all good thing the agricultural attribute was tuned down to +1 every 4 instead of +3 . The Inca were way to easy to play with...
But now since i started playing Mansa Musa (got him on random) I noticed he is quite powerful. Somewhat unrealistic. +2 per city in the beginning is alot, add to that the financial boost and Mali has the potential to be the most scientifically advanced nation in ROM. Forgive me if i find this a little bit unrealistic...
Not only that i have the Skirmisher - a unit of 4 in a world of 3. now that the spearman was tuned down to 3 . The skirmisher is by far the strongest unit, it also gets XP as an archer, so every 1-2 wins he gets a new lvl, add to that a general and u need to be a really bad strategist to lose that unit.
In my game i just discovered writing and i already have 2 super generals. AI barely keeps up with sheer numbers...
My thoughts.
But now since i started playing Mansa Musa (got him on random) I noticed he is quite powerful. Somewhat unrealistic. +2 per city in the beginning is alot, add to that the financial boost and Mali has the potential to be the most scientifically advanced nation in ROM. Forgive me if i find this a little bit unrealistic...
Not only that i have the Skirmisher - a unit of 4 in a world of 3. now that the spearman was tuned down to 3 . The skirmisher is by far the strongest unit, it also gets XP as an archer, so every 1-2 wins he gets a new lvl, add to that a general and u need to be a really bad strategist to lose that unit.
In my game i just discovered writing and i already have 2 super generals. AI barely keeps up with sheer numbers...
My thoughts.