salty mud
Deity
This is a totally new concept introduced in this mod and I'm not sure I fully understand it. At the base level, slave and regular farms seem to be identical, in that they provide +1 food to a tile. Running the slavery civic makes slave farms more productive however, whereas regular farms benefit from Serfdom? When one decides to move on from slavery, do all of the farms have to be torn down and replaced?
What are the strategies relating to these improvements?
What are the strategies relating to these improvements?