TheMeInTeam
If A implies B...
- Joined
- Jan 26, 2008
- Messages
- 27,989
I get non spiritual causing downtime in anarchy. Unless I'm in an early war, or far behind the AI in expansion or tech, I dont bother with slavery at all. So I dont have double anarchy going to slavery then going to serfdom. usually I just wait and jump straight to serfdom. Define 'enough workers'. Maybe that's where the disconnect is. I have 2-3 workers per city usually. Is this alot or a little or exactly what you meant by enough. To me, 2 workers per city is NOT enough without serfdom because they take too long to improve things. MORE than 3 workers per city is 'too much' to me because of all the time my cities would spend not growing while they build multiple workers.
Unless you're automating workers and managing them very poorly, 1.5-2 workers/city should easily cover all your tiles without any need for crappy serfdom. I'm not sure what you're doing with your worker micro, because even in my shoddy micro games I can improve tiles faster than cities reasonably grow onto them with 2 workers/city. Not only that, but marathon should make worker micro more efficient...you're definitely doing something wrong if 2/city is slower than your growth.